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Redot Engine – Multi-platform 2D and 3D game engine
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RenderingDevice.xml
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Author
Age
Files
Lines
*
Fixes to mobile renderer
reduz
2021-08-17
1
-1
/
+3
*
Merge pull request #51017 from vnen/extension-fixes
Rémi Verschelde
2021-08-10
1
-3
/
+3
|
\
|
*
Fix a few default parameters in bindings
George Marques
2021-08-05
1
-3
/
+3
*
|
Use subpasses to do 3D rendering and resolve in mobile renderer
Bastiaan Olij
2021-08-06
1
-1
/
+1
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/
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-554
/
+277
*
Implement Binary Shader Compilation
reduz
2021-07-26
1
-4
/
+20
*
Implement Specialization Constants
reduz
2021-07-11
1
-0
/
+10
*
Fix Render Info
reduz
2021-07-03
1
-0
/
+14
*
Implement Framebuffer Subpass support
reduz
2021-06-24
1
-1
/
+49
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-14
/
+14
*
doc: Sync classref with current source
Rémi Verschelde
2021-02-19
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2021-02-08
1
-4
/
+28
*
doc: Sync classref with current source
Rémi Verschelde
2021-01-28
1
-13
/
+93
*
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
1
-0
/
+2
*
Environment: Refactor code for readability + more
Rémi Verschelde
2020-07-01
1
-0
/
+26
*
doc: Fix parsing typed arrays in makerst.py
Rémi Verschelde
2020-04-24
1
-5
/
+5
*
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
1
-0
/
+1586
*
doc: Sync classref with current source
Rémi Verschelde
2020-02-12
1
-0
/
+13