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* Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3efSpartan3222024-11-191-1/+10
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| * Merge pull request #98683 from clayjohn/wireframeThaddeus Crews2024-11-181-1/+3
| |\ | | | | | | | | | Ensure shadow material and mesh are not used with wireframe mode
| | * Ensure shadow material and mesh are not used with wireframe modeclayjohn2024-11-161-1/+3
| | | | | | | | | | | | And in the Compatibility renderer actually use the wireframe render mode
| * | Implemented multimesh_get_buffer_rd_rid function into RenderingServer.David House2024-11-141-0/+7
| |/ | | | | | | | | | | Fixed style error. Updated dummy mesh_storage to move from cpp to h the return of a blank Rid on _multimesh_get_buffer_rd_rid.
* | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-3/+17
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| * Merge pull request #99020 from Mickeon/documentation-example-pruning-2Thaddeus Crews2024-11-121-3/+3
| |\ | | | | | | | | | Clean up more `[b]Example:[/b]` lines from the class reference
| | * Clean up more `[b]Example:[/b]` lines from the class referenceMicky2024-11-111-3/+3
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| * | Merge pull request #85430 from Calinou/os-expose-rendering-driver-methodThaddeus Crews2024-11-111-0/+14
| |\ \ | | | | | | | | | | | | Expose RenderingServer methods to get rendering driver and method name
| | * | Expose RenderingServer methods to get rendering driver and method nameHugo Locurcio2024-10-021-0/+14
| | | | | | | | | | | | | | | | This is useful for troubleshooting purposes and debug menus.
* | | | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97Spartan3222024-11-111-2/+2
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| * | | Fix many untagged true/false/null in the documentationMicky2024-11-101-2/+2
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* | | | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-061-0/+8
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| * | | Merge pull request #96705 from elmajime/camera_from_external_feedThaddeus Crews2024-11-041-0/+8
| |\ \ \ | | | | | | | | | | | | | | | Add support for external camera feed from external plugin on Android
| | * | | Added external camera feed from external plugin on Androidmaxime.chambefort2024-10-301-0/+8
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* | | | | Merge commit godotengine/godot@1015a481ff43edb1126ab39a147fefda290131e5Spartan3222024-10-241-0/+8
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| * | | | Merge pull request #85338 from EMBYRDEV/shadow-caster-maskThaddeus Crews2024-10-241-0/+8
| |\ \ \ \ | | | | | | | | | | | | | | | | | | Add `shadow_caster_mask` to Light3D.
| | * | | | Add `shadow_caster_mask` to Light3D.Hannah Crawford2024-08-121-0/+8
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* | | | | | Merge commit godotengine/godot@80f0b33313dae52d072ba2771a88ebcc4f0b4d6dSpartan3222024-10-181-5/+5
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| * | | | | Merge pull request #96893 from tetrapod00/docs-crosslink-antialiasingClay John2024-10-171-5/+5
| |\ \ \ \ \ | | |_|/ / / | |/| | | | Docs: Add cross-links to antialiasing project settings
| | * | | | Docs: Add cross-links to antialiasing project settingstetrapod002024-09-111-5/+5
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* | / | | Rebrand Godot to RedotRandolph W. Aarseth II2024-10-111-9/+9
|/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add Linux Editor tests workflow matrix Add Windows Editor w/ Mono workflow matrix Add Generate Glue Code job to Windows workflow Add Build GodotSharp job to Windows workflow Add godot compatibility version references Add Godot author info Add Godot version compatibility info Add Godot donor info Add Godot authors and donors to editor_about.cpp Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* | | / Implement asynchronous transfer queues, thread guards on RenderingDevice. ↵Dario2024-10-021-0/+33
| |_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add ubershaders and rework pipeline caches for Forward+ and Mobile. - Implements asynchronous transfer queues from PR #87590. - Adds ubershaders that can run with specialization constants specified as push constants. - Pipelines with specialization constants can compile in the background. - Added monitoring for pipeline compilations. - Materials and shaders can now be created asynchronously on background threads. - Meshes that are loaded on background threads can also compile pipelines as part of the loading process.
* | | Docs: remove duplicate wordsMax Hilbrunner2024-09-301-1/+1
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* | | Merge pull request #96184 from biswas08433/patch-1Rémi Verschelde2024-09-261-0/+3
|\ \ \ | | | | | | | | | | | | Clarify transform data ordering in `RenderingServer.multimesh_set_buffer`
| * | | Clarify transform data ordering in RenderingServer.multimesh_set_bufferbiswas084332024-09-231-0/+3
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* | | | Fix incorrect Reinhard tonemap operatorRie2024-09-251-1/+1
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* | | Add external texture support (GLES3)David Snopek2024-09-201-1/+4
| | | | | | | | | | | | | | | Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com> Co-authored-by: Mauricio Narvaez <nvz@meta.com>
* | | Merge pull request #97231 from timothyqiu/missing-periodRémi Verschelde2024-09-201-1/+1
|\ \ \ | | | | | | | | | | | | Add missing period for sentences in classref
| * | | Add missing period for sentences in classrefHaoyu Qiu2024-09-201-1/+1
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* | | | Fix typo in CompositorEffect documentationJiří Švejda2024-09-191-1/+1
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* | | Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-externalRémi Verschelde2024-09-191-0/+24
|\ \ \ | | | | | | | | | | | | Expose a function to create textures from a native handle in the compatibility renderer
| * | | Expose a function to create textures from a native handle in the ↵David Snopek2024-09-191-0/+24
| |/ / | | | | | | | | | compatibility renderer
* / / Fix typo in RenderingServer docsKiisu_Master2024-09-131-1/+1
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* | Document use of pre-calculated triangulation when drawing polygonsDanil Alexeev2024-09-041-0/+1
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* | Expose the function 'RenderingServer.canvas_item_attach_skeleton'Hei2024-08-251-0/+8
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* | Merge pull request #91818 from rburing/fti_multimeshRémi Verschelde2024-08-201-0/+42
|\ \ | | | | | | | | | Physics interpolation: `MultiMesh`
| * | Fixed Timestep Interpolation: MultiMeshRicardo Buring2024-08-181-0/+42
| | | | | | | | | | | | | | | | | | Adds fixed timestep interpolation to multimeshes. Co-authored-by: lawnjelly <lawnjelly@gmail.com>
* | | Merge pull request #89919 from BlueCube3310/bicubic-lightmapRémi Verschelde2024-08-201-0/+7
|\ \ \ | | | | | | | | | | | | Implement bicubic sampling for lightmaps
| * | | Implement support for bicubic lightmap filteringBlueCube33102024-08-191-0/+7
| |/ / | | | | | | | | | Co-authored-by: Calinou <hugo.locurcio@hugo.pro>
* / / Fix Parallax2D repeats being not relative to its transformkleonc2024-08-191-1/+2
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* / Fixed Timestep Interpolation (3D)Ricardo Buring2024-07-071-0/+16
|/ | | | | | | Adds 3D fixed timestep interpolation to the rendering server. This does not yet include support for multimeshes or particles. Co-authored-by: lawnjelly <lawnjelly@gmail.com>
* Improve Mesh class descriptionMateus Elias2024-05-261-0/+3
| | | | | - Bind MAX_MESH_SURFACES constant in RenderingServer::_bind_methods() - Add MAX_MESH_SURFACES constant to RenderingServer class documentation - Reference the constant RenderingServer.MAX_MESH_SURFACES in the description of Mesh class documentation
* Add antialias support for CanvasItem draw primitivesYaohua Xiong2024-05-131-0/+3
| | | | | | including - rect, circle; both filled and unfilled. - polyline, multiline
* Fix various typos with codespellRémi Verschelde2024-05-071-3/+3
| | | | | | | | | Using 2.2.7.dev217+g10c2abcf. Had to add `colour` to the ignore list as we used it as an alias/keyword for the documentation of color-related APIs. Also ignore recommendations to change `thirdparty` to either `third-party` or `third party`, which are correct but we use the former fairly consistently.
* Improvements to VRS/Foveated renderingBastiaan Olij2024-05-031-1/+22
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* OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXRBastiaan Olij2024-05-011-0/+6
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* Fix syntax error in camera_attributes_set_exposure documentationHaoyu Qiu2024-04-251-4/+4
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* Merge pull request #90396 from ↵Rémi Verschelde2024-04-081-1/+1
|\ | | | | | | | | | | kleonc/rendering-server-instance-set-transform-document-it-is-global Fix `RenderingServer.instance_set_transform` docs saying it's not global
| * Fix RenderingServer.instance_set_transform docs saying it's not globalkleonc2024-04-081-1/+1
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* | Use `[codeblock lang=text]` more often in class refMicky2024-04-081-1/+1
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