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Redot Engine – Multi-platform 2D and 3D game engine
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ResourceFormatLoader.xml
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Author
Age
Files
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*
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-10
/
+22
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-32
/
+16
*
Consistently prefix bound virtual methods with _
kobewi
2021-06-12
1
-6
/
+6
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-1
/
+1
*
class reference proofreading
Paul Joannon
2021-03-19
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2021-02-19
1
-0
/
+11
*
doc: Sync classref with current source
Rémi Verschelde
2020-05-12
1
-1
/
+1
*
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-22
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2020-02-18
1
-1
/
+1
*
Update docs to version 4.0
clayjohn
2020-01-31
1
-1
/
+1
*
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
1
-1
/
+1
*
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
1
-4
/
+7
*
doc: Don't use `GlobalScope` scope in hyperlinks, it's automatically inferred
Rémi Verschelde
2019-06-27
1
-2
/
+2
*
doc: Improve docs for Resource* classes
Rémi Verschelde
2019-06-18
1
-6
/
+7
*
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-19
1
-2
/
+0
*
doc: Bump version to 3.2
Rémi Verschelde
2019-04-01
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2018-12-27
1
-8
/
+8
*
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-15
1
-0
/
+77