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path: root/doc/classes/ResourceSaver.xml
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* Expose several resource/resource-saver functionsChris Cranford2024-09-221-0/+8
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* Document UID behavior in ResourceSaver's save functionjsjtxietian2023-10-151-0/+1
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* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-061-1/+1
| | | | | | We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
* Bump version to 4.2-devRémi Verschelde2023-07-051-1/+1
| | | | Keep on waitin'
* Display `BitField[Enum]` in docs to distinguish from `Enum`Danil Alexeev2023-06-151-1/+1
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* Overhaul the top sections of the class reference (Core classes)VolTer2023-05-191-3/+3
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* Bump version to 4.1-devRémi Verschelde2023-03-011-1/+1
| | | | Can't stop, won't stop, they said, huh?
* Replace File/Directory with FileAccess/DirAccesskobewi2022-09-191-2/+2
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* [doc] Use "param" instead of "code" to refer to parameters #3Andy Maloney2022-08-091-2/+2
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* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-7/+7
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* Swap arguments of ResourceSaver.save()kobewi2022-07-291-3/+3
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* Fix various typos not caught by codespellluz paz2022-07-211-1/+1
| | | Revert upstream `core/input/gamecontrollerdb.txt`. Upstream fix: https://github.com/gabomdq/SDL_GameControllerDB/pull/600
* Implement a BitField hintreduz2022-07-051-9/+9
| | | | Allows to specify the binder that an enum must be treated as a bitfield.
* Exposes methods for adding and removing ResourceFormatLoaders and -Savers in ↵leogeier2022-06-291-0/+16
| | | | the ClassDB
* Merge pull request #57930 from piiertho/bugfix/add-none-flag-to-resource-saverRémi Verschelde2022-03-071-2/+5
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| * Fix ResourceSaver::save method exposition flag parameterPierre-Thomas Meisels2022-03-071-2/+5
| | | | | | | | | | enh: Add FLAG_NONE to SaverFlags in ResourceSaver to fix api inconsistency fix: flags parameter of ResourceSaver::save is now uint32_t to allow flag composition in scripts
* | Add an XML schema for documentationHugo Locurcio2022-02-151-1/+1
|/ | | | | | | | This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-12/+6
| | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
* Rename File's `endian_swap` to `big_endian`Hugo Locurcio2021-05-201-1/+1
| | | | This new name is more consistent with ResourceSaver and StreamPeer.
* doc: Sync classref with current sourceRémi Verschelde2020-02-181-1/+1
| | | | Handle removal of Pool*Array types and other recent changes.
* Update docs to version 4.0clayjohn2020-01-311-1/+1
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* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* Proofread and improve the whole class referenceHugo Locurcio2019-06-271-1/+1
| | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
* doc: Don't use `GlobalScope` scope in hyperlinks, it's automatically inferredRémi Verschelde2019-06-271-1/+1
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* doc: Improve docs for Resource* classesRémi Verschelde2019-06-181-3/+13
| | | | | Also move module-specific classes to their own module's `doc_classes` folder.
* doc: Drop unused <demos> tagRémi Verschelde2019-04-191-2/+0
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* doc: Sync classref with current sourceRémi Verschelde2019-04-151-1/+1
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* doc: Bump version to 3.2Rémi Verschelde2019-04-011-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-10-251-0/+2
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* [DOCS] Classref additions and correctionsChris Bradfield2018-09-011-4/+4
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* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
| | | | It has no practical use case and just generates noise for each alpha, beta, etc.
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
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* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
| | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
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* doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde2017-11-241-6/+6
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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
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* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
| | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+51
possible to save module files in module directories and the build system will recognize them.