index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
doc
/
classes
/
SkeletonIK3D.xml
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix many untagged true/false/null in the documentation
Micky
2024-11-10
1
-1
/
+1
*
Add SkeletonIK3D get/set_interpolation compat from #87888
Lyuma
2024-04-18
1
-0
/
+3
*
Update links to outdated asset library demos
skyace65
2024-04-07
1
-1
/
+0
*
Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
Silc Lizard (Tokage) Renew
2024-04-05
1
-8
/
+5
*
Documentation: Add support for deprecated/experimental messages
Danil Alexeev
2024-02-15
1
-2
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Documentation: Unify deprecations
Danil Alexeev
2023-06-07
1
-0
/
+1
*
Overhaul the top sections of the class reference (Animation classes)
VolTer
2023-05-05
1
-2
/
+2
*
Validate code tags in documentation for potential params
Yuri Sizov
2023-04-26
1
-2
/
+2
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
2D and 3D Skeleton modification docs, and small fixes.
Lyuma
2022-09-14
1
-1
/
+36
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-1
/
+1
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-10
/
+5
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-2
/
+2
*
Let var2str display StringName with correct sigil
Jonathan Gollnick
2021-06-10
1
-2
/
+2
*
Update documentation for Transform3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Link to demos from within the class reference
Aaron Franke
2020-10-01
1
-0
/
+1
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+61