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Redot Engine – Multi-platform 2D and 3D game engine
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SkeletonModification2DJiggle.xml
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Author
Age
Files
Lines
*
Documentation: Add support for deprecated/experimental messages
Danil Alexeev
2024-02-15
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Replace "dampen" with "damp", "attenuate" in class docs
quinnyo
2023-02-08
1
-2
/
+2
*
2D and 3D Skeleton modification docs, and small fixes.
Lyuma
2022-09-14
1
-1
/
+1
*
[doc] Use "param" instead of "code" to refer to parameters #3
Andy Maloney
2022-08-09
1
-16
/
+16
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-26
/
+26
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-92
/
+46
*
Fix various typos with codespell
luz paz
2021-07-25
1
-6
/
+6
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-1
/
+1
*
New and improved IK system for Skeleton2D
TwistedTwigleg
2021-06-05
1
-0
/
+232