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Redot Engine – Multi-platform 2D and 3D game engine
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SubViewport.xml
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Author
Age
Files
Lines
*
Update links to outdated asset library demos
skyace65
2024-04-07
1
-6
/
+6
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (GUI classes)
VolTer
2023-05-28
1
-2
/
+3
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Prohibit inconsistent size state for SubViewport
Markus Sauermann
2023-01-31
1
-0
/
+1
*
Tweak the Viewport configuration warning to mention 2×2 size requirement
Hugo Locurcio
2022-04-29
1
-1
/
+1
*
Update some docs regarding SubViewports
kobewi
2022-03-01
1
-0
/
+1
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-2
/
+2
*
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-10-06
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-2
/
+2
*
Use a non-zero default size for SubViewports
Hugo Locurcio
2021-05-18
1
-1
/
+1
*
Move XR flag from subviewport into viewport
Bastiaan Olij
2021-05-01
1
-3
/
+0
*
Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE
Marcel Admiraal
2020-12-10
1
-3
/
+3
*
Link to demos from within the class reference
Aaron Franke
2020-10-01
1
-0
/
+9
*
Mention SubViewport.render_target_clear_mode property is intended for 2D usage.
Yetizone
2020-09-03
1
-0
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2020-04-20
1
-12
/
+12
*
Renaming all ARVR nodes to XR
Bastiaan Olij
2020-04-09
1
-1
/
+1
*
Re-expose a simplified version of the stretch properties in SubViewport
Michael Alexsander
2020-04-03
1
-14
/
+20
*
Register SubViewport class
Michael Alexsander
2020-03-30
1
-0
/
+51