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Redot Engine – Multi-platform 2D and 3D game engine
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SystemFont.xml
Commit message (
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Author
Age
Files
Lines
*
[Font] Add option to disable embedded bitmaps loading.
bruvzg
2024-03-11
1
-0
/
+3
*
Replace some "uncommon" words in class reference
Micky
2024-01-15
1
-1
/
+1
*
Move registration of `fallbacks` property in the base Font class
Faolan
2023-08-07
1
-3
/
+0
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Overhaul the top sections of the class reference (GUI classes)
VolTer
2023-05-28
1
-2
/
+2
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
[SystemFont] Add missing MSDF properties.
bruvzg
2023-01-26
1
-0
/
+6
*
Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-04
1
-3
/
+12
*
Hide Antialiasing import option on DynamicFonts with MSDF enabled
Hugo Locurcio
2022-11-03
1
-1
/
+1
*
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-23
1
-2
/
+2
*
Allow MSDF rendering for system fonts, fix crash on loading damaged / unsuppo...
bruvzg
2022-08-09
1
-0
/
+3
*
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-26
1
-0
/
+44