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Redot Engine – Multi-platform 2D and 3D game engine
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Texture3D.xml
Commit message (
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Author
Age
Files
Lines
*
Fix "dimensionnal" typo
Cariad Eccleston
2024-02-19
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Add "dedicated server" export mode which can strip unneeded visual resources
David Snopek
2023-01-23
1
-0
/
+6
*
Document Texture, CompressedTexture and Placeholder classes
Hugo Locurcio
2022-11-11
1
-0
/
+16
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-0
/
+30
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-12
/
+6
*
Added Texture3D to visual shaders
Yuri Roubinsky
2020-09-10
1
-0
/
+49
*
doc: Sync classref with current source
Rémi Verschelde
2020-02-12
1
-18
/
+0
*
Update docs to version 4.0
clayjohn
2020-01-31
1
-1
/
+1
*
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
1
-1
/
+1
*
Completed documentation for many visual nodes
clayjohn
2020-01-14
1
-0
/
+2
*
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-24
1
-1
/
+1
*
Run doctool after overridden properties changes
Bojidar Marinov
2019-09-04
1
-0
/
+3
*
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-19
1
-2
/
+0
*
doc: Bump version to 3.2
Rémi Verschelde
2019-04-01
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2018-08-21
1
-0
/
+15