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Redot Engine – Multi-platform 2D and 3D game engine
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TextureProgressBar.xml
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Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef
Spartan322
2024-11-19
1
-0
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+1
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Improve set_radial_initial_angle by removing loops
arkology
2024-11-14
1
-0
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+1
*
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Rebranding: Doc/
Dubhghlas McLaughlin
2024-10-16
1
-1
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+1
*
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fix: replace "Godot" to "Redot"
Muhannad Elbolaky
2024-10-15
1
-1
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+1
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Add keywords to improve search in the class reference
Hugo Locurcio
2024-02-22
1
-3
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+3
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Hide ineffective TextureProgressBar properties in the editor
Hugo Locurcio
2023-11-15
1
-7
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+7
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Validate `code` tags for class and member references
Yuri Sizov
2023-10-03
1
-3
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+3
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Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
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+1
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Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
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+1
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Display `BitField[Enum]` in docs to distinguish from `Enum`
Danil Alexeev
2023-06-15
1
-1
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+1
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Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
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+1
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Use BitField<> hint for ArrayFormat
Juan Linietsky
2023-01-08
1
-1
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+1
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Fill random docs
kobewi
2022-11-22
1
-0
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+2
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Fix default values on virtual classes causing errors in projects
Aaron Franke
2022-11-09
1
-0
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+2
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Fix default values not showing up on virtual classes
Aaron Franke
2022-11-06
1
-0
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+1
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Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-3
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+3
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Create GDExtension clases for PhysicsServer3D
reduz
2022-03-15
1
-1
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+0
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Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
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+1
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Make overridden properties link to parent definition
Yuri Sizov
2021-12-03
1
-1
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+1
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Add offset for TextureProgress progress texture
kobewi
2021-09-01
1
-0
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+3
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doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-10
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+5
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Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-4
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+4
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doc: Sync classref with current source
Rémi Verschelde
2021-01-04
1
-2
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+2
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Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-2
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+2
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Rename the TextureProgress node to TextureProgressBar
Hugo Locurcio
2020-12-14
1
-0
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+110