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Redot Engine – Multi-platform 2D and 3D game engine
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TileMap.xml
Commit message (
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Author
Age
Files
Lines
*
Validate code tags in documentation for potential params
Yuri Sizov
2023-04-26
1
-8
/
+8
*
TileMap: Add method to fetch the layer for a given body
Proggle
2023-04-25
1
-0
/
+7
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.x
Rémi Verschelde
2023-02-13
1
-0
/
+19
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\
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*
Fix navigation support for multilayered TileMaps
smix8
2023-02-10
1
-0
/
+19
*
|
Add missing period for sentences in classref
Haoyu Qiu
2023-02-12
1
-2
/
+2
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/
*
Added missing words relating to TileSetAtlasSource
Rahul Gandharva
2023-02-02
1
-2
/
+2
*
Fix bad variable name in TileMap documentation
Andrés Botero
2023-02-01
1
-1
/
+1
*
Rename texture_offset and unclamp it
Gilles Roudière
2023-01-27
1
-1
/
+1
*
Merge pull request #65726 from KoBeWi/cellless
Rémi Verschelde
2023-01-21
1
-2
/
+12
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*
Don't print error in get_cell_tile_data()
kobewi
2022-09-13
1
-2
/
+12
*
|
Bring back TileMap::get_cells_by_id
Gilles Roudière
2023-01-18
1
-1
/
+13
*
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Fix typos with codespell
Rémi Verschelde
2023-01-09
1
-1
/
+1
*
|
Remove a confusing TileMap warning
Gilles Roudière
2022-12-15
1
-1
/
+2
*
|
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-12-07
1
-1
/
+1
*
|
Fix class doc for TileMap navigation visibility mode
smix8
2022-10-22
1
-1
/
+1
*
|
Add description to TileMap's get_layers_count method
Felipe Kinoshita
2022-10-05
1
-0
/
+1
*
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refactor(TileMap): Return Rect2i in get_used_rect
MisterMX
2022-09-28
1
-1
/
+1
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/
*
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
2022-09-05
1
-10
/
+10
*
Easier setting properties of last TileMap layer
kobewi
2022-08-26
1
-2
/
+8
*
Use false as default for use_proxies argument
kobewi
2022-08-22
1
-3
/
+3
*
Merge pull request #54549 from KoBeWi/fastcells
Yuri Sizov
2022-08-22
1
-0
/
+10
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*
Add a method to get TileData from a cell
kobewi
2022-08-16
1
-0
/
+10
*
|
Remove duplicate `ignore_empty_terrains` paragraph
Gilles
2022-08-20
1
-1
/
+0
*
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[doc] Fix grammar in class docs: amount vs. number
Andy Maloney
2022-08-17
1
-1
/
+1
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/
*
[doc] Use "param" instead of "code" to refer to parameters
Andy Maloney
2022-08-11
1
-25
/
+26
*
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-08
1
-70
/
+70
*
Add terrain center bit
Gilles Roudière
2022-06-10
1
-4
/
+19
*
Prefer constant tags for constants
Casper Beyer
2022-04-16
1
-2
/
+2
*
Changed TileMap::set_cell alternative_tile default value to 0
Igor Kordiukiewicz
2022-03-02
1
-1
/
+9
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Fix TileMap remove_layer description
Markus Sauermann
2022-02-01
1
-1
/
+1
*
Better clarify map_to_world() description
kobewi
2022-01-24
1
-1
/
+2
*
Fix various typos
luz paz
2022-01-02
1
-5
/
+5
*
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-1
/
+1
*
Implement runtime update of TileData object in TileMap
Gilles Roudière
2021-10-27
1
-0
/
+30
*
Allow updating TileMap cells using surrounding terrains
Gilles Roudière
2021-10-21
1
-0
/
+11
*
Implement TileMap patterns palette
Gilles Roudière
2021-10-19
1
-0
/
+26
*
Add modulate property to TileMap layers
kobewi
2021-10-10
1
-0
/
+15
*
Script interface improvements for test body motion
PouleyKetchoupp
2021-10-04
1
-1
/
+1
*
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-29
1
-0
/
+18
*
Tiles renames/bugfixing and documentation
Gilles Roudière
2021-09-08
1
-10
/
+37
*
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-07
1
-2
/
+24
*
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-08-02
1
-14
/
+80
*
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
1
-56
/
+28
*
Implement atlas merging and tile proxies
Gilles Roudière
2021-07-21
1
-0
/
+6
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-1
/
+1
*
Restore a way to show collsion/navigation on TileMap.
Gilles Roudière
2021-05-25
1
-0
/
+10
*
Update TileMap to use Vector2i instead of two ints
Aaron Franke
2021-05-07
1
-1
/
+4
*
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-07
1
-257
/
+21
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