Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs | Rémi Verschelde | 2021-10-05 | 1 | -1/+1 |
| | | | | And fix up formatting not supported by makerst. | ||||
* | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | 2021-07-30 | 1 | -2/+1 |
| | | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | ||||
* | Document that Button doesn't interpret touch input (= no multitouch) | Hugo Locurcio | 2021-02-21 | 1 | -1/+1 |
| | | | | TouchScreenButton should be used for gameplay actions instead. | ||||
* | Merge pull request #44737 from KoBeWi/touch_shape_screen_centered_button | Rémi Verschelde | 2021-02-19 | 1 | -1/+1 |
|\ | | | | | Fix shape_centered property in TouchScreenButton | ||||
| * | Fix shape_centered property in TouchScreenButton | kobewi | 2020-12-27 | 1 | -1/+1 |
| | | |||||
* | | doc: explain TouchScreenButton passby mode | Sylvain Beucler | 2021-02-15 | 1 | -1/+2 |
|/ | |||||
* | Improve touch screen button description | skyace65 | 2020-08-27 | 1 | -2/+4 |
| | |||||
* | doc: Sync classref with current source | Rémi Verschelde | 2020-02-12 | 1 | -2/+2 |
| | | | | | | | | Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. | ||||
* | Update docs to version 4.0 | clayjohn | 2020-01-31 | 1 | -1/+1 |
| | |||||
* | doc: Drop unused 'category' property from header | Rémi Verschelde | 2020-01-26 | 1 | -1/+1 |
| | | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | ||||
* | Clarify shape_centered property | Gilles Roudière | 2019-11-08 | 1 | -1/+1 |
| | |||||
* | doc: Sync classref with current source | Rémi Verschelde | 2019-07-15 | 1 | -4/+4 |
| | |||||
* | doc: Add default values to all properties | Rémi Verschelde | 2019-06-30 | 1 | -9/+9 |
| | | | | Thanks to @bojidar-bg's impressive work in #29380. | ||||
* | Proofread and improve the whole class reference | Hugo Locurcio | 2019-06-27 | 1 | -2/+2 |
| | | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | ||||
* | doc: Drop unused <demos> tag | Rémi Verschelde | 2019-04-19 | 1 | -2/+0 |
| | |||||
* | doc: Bump version to 3.2 | Rémi Verschelde | 2019-04-01 | 1 | -1/+1 |
| | |||||
* | doc: Add missing commas after "If true/false" | Rémi Verschelde | 2018-12-20 | 1 | -3/+3 |
| | |||||
* | doc: Remove status from hardcoded version string | Rémi Verschelde | 2018-02-27 | 1 | -1/+1 |
| | | | | It has no practical use case and just generates noise for each alpha, beta, etc. | ||||
* | doc: Update version string in header | Rémi Verschelde | 2018-02-19 | 1 | -1/+1 |
| | |||||
* | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
| | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
* | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 1 | -1/+1 |
| | |||||
* | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | 2017-11-24 | 1 | -2/+2 |
| | |||||
* | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | 2017-11-24 | 1 | -141/+0 |
| | |||||
* | doc: Update header version for 3.0-beta | Rémi Verschelde | 2017-11-24 | 1 | -1/+1 |
| | |||||
* | doc: Remove revision.module_config from version string | Rémi Verschelde | 2017-11-15 | 1 | -1/+1 |
| | | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | ||||
* | [DOCS] TouchScreenButton | Dio | 2017-10-13 | 1 | -0/+31 |
| | |||||
* | doc: Sync classref with current source | Rémi Verschelde | 2017-09-16 | 1 | -0/+4 |
| | | | | [ci skip] | ||||
* | doc: Sync classref with current source | Rémi Verschelde | 2017-09-13 | 1 | -9/+9 |
| | | | | [ci skip] | ||||
* | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | 2017-09-12 | 1 | -0/+177 |
possible to save module files in module directories and the build system will recognize them. |