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Redot Engine – Multi-platform 2D and 3D game engine
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VisualShaderNodeCustom.xml
Commit message (
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Author
Age
Files
Lines
*
class reference proofreading
Paul Joannon
2021-03-19
1
-1
/
+1
*
Removes redundant code & fix documentation for VisualShaderNodeCustom
Yuri Roubinsky
2020-09-06
1
-2
/
+2
*
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-31
1
-1
/
+1
*
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-22
1
-2
/
+2
*
Refactor node processing in visual shader member dialog
Yuri Roubinsky
2020-02-21
1
-10
/
+2
*
Added virtual method to VisualShaderNodeCustom to enable high-end mark
Yuri Roubinsky
2020-02-13
1
-0
/
+8
*
Update docs to version 4.0
clayjohn
2020-01-31
1
-1
/
+1
*
Fix some URLs to use HTTPS when available
Rémi Verschelde
2020-01-29
1
-1
/
+1
*
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
1
-1
/
+1
*
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-23
1
-3
/
+0
*
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-24
1
-1
/
+1
*
Run doctool after overridden properties changes
Bojidar Marinov
2019-09-04
1
-0
/
+3
*
Added link to tutorial for VisualShaderNodeCustom
Chaosus89
2019-09-01
1
-0
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2019-08-22
1
-15
/
+15
*
Plugin support for visual shaders
Yuri Roubinski
2019-08-14
1
-0
/
+148