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Redot Engine – Multi-platform 2D and 3D game engine
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VisualShaderNodeExpression.xml
Commit message (
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Author
Age
Files
Lines
*
Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
1
-3
/
+3
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
[doc] Fix grammar in class docs: amount vs. number
Andy Maloney
2022-08-17
1
-1
/
+1
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-4
/
+0
*
class reference proofreading
Paul Joannon
2021-03-19
1
-1
/
+1
*
Update docs to version 4.0
clayjohn
2020-01-31
1
-1
/
+1
*
Docs for some nodes in visual shader(part 2)
Yuri Roubinsky
2020-01-28
1
-0
/
+4
*
Hide "editable" property from VisualShaderNodeGroupBase public interface
Yuri Roubinsky
2020-01-28
1
-1
/
+0
*
Removed unused method "build" from VisualShaderNodeExpression
Yuri Roubinsky
2020-01-27
1
-6
/
+0
*
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
1
-1
/
+1
*
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-24
1
-1
/
+1
*
Run doctool after overridden properties changes
Bojidar Marinov
2019-09-04
1
-0
/
+1
*
doc: Add default values to all properties
Rémi Verschelde
2019-06-30
1
-1
/
+1
*
doc: Sync classref with current source
Rémi Verschelde
2019-05-28
1
-0
/
+23