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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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classes
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VisualShaderNodeSwitch.xml
Commit message (
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Author
Age
Files
Lines
*
Validate `code` tags for class and member references
Yuri Sizov
2023-10-03
1
-1
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Add `uint` type support to visual shaders
Yuri Rubinsky
2023-01-06
1
-6
/
+9
*
Add Vector4 to VisualShader
Hendrik Brucker
2022-04-12
1
-3
/
+6
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Add support for 2D vector type to visual shaders
Yuri Roubinsky
2022-02-02
1
-5
/
+8
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-2
/
+0
*
Unified several visual shader nodes
Yuri Roubinsky
2021-01-18
1
-2
/
+25
*
Add documentation for the VisualShader nodes
Tomasz Chabora
2020-05-08
1
-0
/
+2
*
Update docs to version 4.0
clayjohn
2020-01-31
1
-1
/
+1
*
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
1
-1
/
+1
*
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-23
1
-3
/
+0
*
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-24
1
-1
/
+1
*
Run doctool after overridden properties changes
Bojidar Marinov
2019-09-04
1
-0
/
+3
*
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-19
1
-2
/
+0
*
doc: Sync classref with current source
Rémi Verschelde
2019-04-15
1
-0
/
+15