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* Merge pull request #92154 from lawnjelly/is_polygon_clockwise_docRémi Verschelde2024-05-211-0/+1
|\ | | | | | | Clarify `is_polygon_clockwise()` coordinate system
| * Clarify is_polygon_clockwise() coordinate systemlawnjelly2024-05-201-0/+1
| | | | | | | | The function assumes a normal Cartesian coordinate system.
* | Merge pull request #91557 from AThousandShips/dotnet_doc_fixRémi Verschelde2024-05-211-3/+0
|\ \ | | | | | | | | | [C#] Unexpose `GodotSharp`
| * | [C#] Unexpose `GodotSharp`A Thousand Ships2024-05-041-3/+0
| | | | | | | | | | | | | | | This class seems to have been exposed accidentally, and breaks documentation on non-mono builds, requiring hacks
* | | Merge pull request #92112 from KoBeWi/is_there_something_this_class_can't_doRémi Verschelde2024-05-202-10/+19
|\ \ \ | | | | | | | | | | | | Improve documentation on TreeItem's cell modes
| * | | Improve documentation on TreeItem's cell modeskobewi2024-05-192-10/+19
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* | | Merge pull request #92108 from KoBeWi/stash_focus_for_laterRémi Verschelde2024-05-201-1/+0
|\ \ \ | | | | | | | | | | | | Disable follow focus while updating inspector
| * | | Disable follow focus while updating inspectorkobewi2024-05-191-1/+0
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* / / Fix CheckBox and CheckButton not using max_icon_widthRiley Willows2024-05-201-1/+1
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* | Merge pull request #92027 from ↵Rémi Verschelde2024-05-171-2/+2
|\ \ | | | | | | | | | | | | | | | dalexeev/gds-fix-standalone-expression-for-preload GDScript: Fix `STANDALONE_EXPRESSION` warning for `preload()`
| * | GDScript: Fix `STANDALONE_EXPRESSION` warning for `preload()`Danil Alexeev2024-05-171-2/+2
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* | | Merge pull request #91720 from kitbdev/fix-textedit-minimapRémi Verschelde2024-05-171-1/+1
|\ \ \ | |/ / |/| | | | | Fix TextEdit minimap tab drawing and click check
| * | Fix TextEdit minimap tab drawing and click checkkit2024-05-081-1/+1
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* | | Merge pull request #91974 from bruvzg/ts_notesRémi Verschelde2024-05-151-0/+10
|\ \ \ | | | | | | | | | | | | [TextServer] Add notes about high level text/font classes and getting active server instance.
| * | | [TextServer] Add notes about high level text/font classes and getting active ↵bruvzg2024-05-151-0/+10
| | | | | | | | | | | | | | | | server instance.
* | | | Merge pull request #91601 from lander-vr/lightmap_seams_fixRémi Verschelde2024-05-151-0/+3
|\ \ \ \ | | | | | | | | | | | | | | | LightmapGI: Fix lightleaks caused by insufficient padding and add denoiser range property for LightmapGI
| * | | | Add denoiser range property for LightmapGIlandervr2024-05-151-0/+3
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* | | | Merge pull request #91416 from Calinou/d3d12-sdk-update-install-scriptRémi Verschelde2024-05-151-2/+2
|\ \ \ \ | |/ / / |/| | | | | | | Update dependencies in D3D12 SDK installer script
| * | | Update dependencies in D3D12 SDK installer scriptHugo Locurcio2024-05-071-2/+2
| | | | | | | | | | | | | | | | - Add colored console output.
* | | | [Editor] Add editor setting to control "disable_embedded_bitmaps" property ↵bruvzg2024-05-141-0/+3
| | | | | | | | | | | | | | | | of the editor fonts.
* | | | Add antialias support for CanvasItem draw primitivesYaohua Xiong2024-05-132-0/+13
| | | | | | | | | | | | | | | | | | | | | | | | including - rect, circle; both filled and unfilled. - polyline, multiline
* | | | [VisualShader] Add reroute node and improve port drawingHendrik Brucker2024-05-132-0/+22
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* | | | Merge pull request #91761 from DarkiStar/cryptoRémi Verschelde2024-05-101-54/+55
|\ \ \ \ | | | | | | | | | | | | | | | [Doc] Update Crypto example
| * | | | [Doc] Update Crypto exampleCarsten2024-05-091-54/+55
| | |/ / | |/| | | | | | | | | | | | | | - Removed redundant new() initializations - removed _ready and node - improved readability
* | | | Merge pull request #91507 from lyuma/expose_process_modificationRémi Verschelde2024-05-101-0/+10
|\ \ \ \ | | | | | | | | | | | | | | | Allow users to override `SkeletonModifier3D._process_modification`
| * | | | Allow users to override SkeletonModifier3D._process_modificationLyuma2024-05-091-0/+10
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* | | | | Merge pull request #91348 from basicer/patch-1Rémi Verschelde2024-05-101-1/+1
|\ \ \ \ \ | |_|/ / / |/| | | | | | | | | Update CryptoKey documentation to mention ECC.
| * | | | Update CryptoKey documentation to mention ECC.Rob Blanckaert2024-05-081-1/+1
| | | | | | | | | | | | | | | | | | | | The documentation makes it seem like CryptoKey can only hold an RSA key. This is compounded by the fact that Cypto only has a function generate an RSA based key. Godot however is perfectly happy loading and using ECC based keys.
* | | | | Merge pull request #91611 from AThousandShips/string_containsnRémi Verschelde2024-05-082-3/+19
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | [Core] Add case-insensitive `String::containsn`
| * | | | | [Core] Add case-insensitive `String::containsn`A Thousand Ships2024-05-082-3/+19
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* | | | | | Merge pull request #91544 from MewPurPur/add-translation-server-noteRémi Verschelde2024-05-081-0/+2
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Add notes in Object documentation about TranslationServer methods
| * | | | | | Add notes in Object about TranslationServer methodsMewPurPur2024-05-041-0/+2
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* | | | | | | Merge pull request #91039 from timothyqiu/dock-iconsRémi Verschelde2024-05-082-0/+11
|\ \ \ \ \ \ \ | |_|/ / / / / |/| | | | | | | | | | | | | Allow setting editor dock tabs to icon only
| * | | | | | Allow setting editor dock tabs to icon onlyHaoyu Qiu2024-04-302-0/+11
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* | | | | | Style: Trim trailing whitespace and ensure newline at EOFRémi Verschelde2024-05-087-7/+7
| | | | | | | | | | | | | | | | | | | | | | | | Found by apply the file_format checks again via #91597.
* | | | | | Merge pull request #91615 from Frozenfire92/remap-doc-nan-noteRémi Verschelde2024-05-081-0/+1
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Add docs note about remap returning undefined when istart == istop
| * | | | | | Add notes for remap's return when istart and istop are the sameJoel Kuntz2024-05-071-0/+1
| | |_|_|_|/ | |/| | | | | | | | | | | | | | | | | | | | | | Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com> Co-Authored-By: kleonc <9283098+kleonc@users.noreply.github.com>
* | | | | | Merge pull request #89574 from Riteo/scale-your-expectations-with-this-oneRémi Verschelde2024-05-071-2/+3
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Wayland: Workaround API limitation in screen/UI scale logic
| * | | | | | Wayland: Workaround API limitation in screen/UI scale logicRiteo2024-05-071-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Mainly, this fixes auto UI scaling with _single-monitor_ fractional setups (see the comment in `display_server_wayland.cpp` for more info). This is the result of a bunch of current limitations, mainly the fact that the UI scale is static (it's probed at startup) and the fact that Wayland exposes fractional scales only at the window-level, by design. The `screen_get_scale` special case should help in 99% of cases, while the auto UI scale part will unfortunately only help with single-screen situations, as multi-screen fractional scaling requires dynamic UI scale changing.
* | | | | | | Merge pull request #90966 from Calinou/debug-draw-use-runtime-colorsRémi Verschelde2024-05-071-3/+0
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Use same colors for editor and running project for collision/path debug
| * | | | | | | Use same colors for editor and running project for collision/path debugHugo Locurcio2024-04-211-3/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This harmonizes the appearance of collision shapes and paths between the editor and running project, in both 2D and 3D. This means that in 3D, paths are now green and shapes are now cyan instead of light blue.
* | | | | | | | Merge pull request #91658 from Flynsarmy/skele3d-returnsRémi Verschelde2024-05-071-1/+1
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | Add missing bone name return information
| * | | | | | | | Add missing bone name return informationFlyn San2024-05-071-1/+1
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* | | | | | | | | Fix various typos with codespellRémi Verschelde2024-05-075-9/+9
|/ / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Using 2.2.7.dev217+g10c2abcf. Had to add `colour` to the ignore list as we used it as an alias/keyword for the documentation of color-related APIs. Also ignore recommendations to change `thirdparty` to either `third-party` or `third party`, which are correct but we use the former fairly consistently.
* | | | | | | | Merge pull request #72323 from Koyper/flow_container_center_wrap_optionsRémi Verschelde2024-05-071-0/+15
|\ \ \ \ \ \ \ \ | |_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | Add FlowContainer wrap options for center alignment.
| * | | | | | | Add FlowContainer wrap options for center alignment.Koyper2024-04-291-0/+15
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* | | | | | | Merge pull request #91596 from TheKiromen/improve-body-create-documentationRémi Verschelde2024-05-062-1/+4
|\ \ \ \ \ \ \ | |_|_|/ / / / |/| | | | | | | | | | | | | Update `body_create` description in PhysicsServer2D/3D
| * | | | | | Update body_create description in PhysicsServer2D/3DDominik Kruczek2024-05-062-1/+4
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* | | | | | Merge pull request #91581 from TheKiromen/improve-physics-server-documentationRémi Verschelde2024-05-062-2/+4
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | Update `area_create` description in `PhysicsServer2D/3D` to clear up possible confusions
| * | | | | | Update area_create description in PhysicsServer2D/3D to clear up possible ↵Dominik Kruczek2024-05-052-2/+4
| |/ / / / / | | | | | | | | | | | | | | | | | | confusions