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Redot Engine – Multi-platform 2D and 3D game engine
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doc: Sync classref with current source
Rémi Verschelde
2021-03-18
46
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Merge pull request #47098 from Birdulon/DocDrawString4
Rémi Verschelde
2021-03-18
2
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Documentation: Correct CanvasItem.draw_string position description.
Luke Hubmayer-Werner
2021-03-18
2
-2
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+3
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Fix AudioEffectCapture buffer length cannot be changed
jmb462
2021-03-17
1
-1
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+1
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Merge pull request #47080 from mbrlabs/ios-sensor-conversion
Rémi Verschelde
2021-03-17
1
-4
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+4
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Converted sensor acceleration units to m/s^2 on iOS and UWP
Marcus Brummer
2021-03-17
1
-4
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+4
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Merge pull request #47024 from groud/navigation
Rémi Verschelde
2021-03-17
2
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+80
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Allow Navigation to be more flexible
Gilles Roudière
2021-03-15
2
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+80
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Document different unit of measurement for sensor data on iOS and Android
Marcus Brummer
2021-03-16
1
-2
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+2
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Merge pull request #47014 from aaronfranke/atlastex-doc
Rémi Verschelde
2021-03-15
1
-2
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+3
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Improve documentation for AtlasTexture
Aaron Franke
2021-03-14
1
-2
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+3
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Document the valid input range for `acos()` and `atan()`
Hugo Locurcio
2021-03-15
1
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+2
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[46188] fix: get unix from datetime when empty dict
Aitor Cereceto
2021-03-12
1
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+1
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Implement Navigation layers
Gilles Roudière
2021-03-10
6
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+216
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Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-10
11
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+22
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doc: Sync classref with current source
Rémi Verschelde
2021-03-10
9
-45
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+71
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Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
Rémi Verschelde
2021-03-09
1
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Relaxes Node naming constraints in glTF documents to match the Editor.
abaire
2021-02-24
1
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+7
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Merge pull request #46110 from gongpha/colorbar-in-colorpicker
Rémi Verschelde
2021-03-09
1
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+3
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Add interpolation bar on each channel in ColorPicker
Kongfa Waroros
2021-03-09
1
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+3
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Merge pull request #46801 from Faless/js/4.x_allow_hidpi
Rémi Verschelde
2021-03-09
1
-1
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+1
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[HTML5] Respect allow_hidpi option during setup
Fabio Alessandrelli
2021-03-08
1
-1
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Merge pull request #46784 from Bhu1-V/doc-update
Rémi Verschelde
2021-03-09
1
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+1
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Added Additional Description for PhysicsServer2D->area_create() method.
Bhuvan Vemula
2021-03-09
1
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+1
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Merge pull request #44324 from Calinou/doc-basematerial3d-height-no-triplanar
Rémi Verschelde
2021-03-08
1
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+2
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Document that BaseMaterial3D doesn't support height mapping + triplanar
Hugo Locurcio
2020-12-12
1
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+2
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Merge pull request #46386 from KoBeWi/projekt_settingz
Rémi Verschelde
2021-03-07
1
-1
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+2
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Allow to save override.cfg with ProjectSettings
kobewi
2021-03-07
1
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+2
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Merge pull request #43929 from HaSa1002/docs-lang-6
Rémi Verschelde
2021-03-05
16
-59
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+323
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Docs: Port Code Examples to C# (R, S, T, U)
HaSa1002
2021-03-05
16
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+323
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Merge pull request #46663 from Calinou/doc-margincontainer-theme-constant
Rémi Verschelde
2021-03-05
1
-9
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+11
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Use safer `add_theme_constant_override()` in MarginContainer code sample
Hugo Locurcio
2021-03-04
1
-9
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+11
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Adding Raycast3D custom debug shape thickness and color
jmb462
2021-03-04
1
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+7
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Remove trivial examples in the ItemList class documentation
Hugo Locurcio
2021-03-03
1
-20
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+1
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Merge pull request #36202 from YeldhamDev/sprite_region_hide
Rémi Verschelde
2021-03-02
1
-1
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+1
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Hide extra options from various nodes if they're not enabled
Michael Alexsander
2021-03-02
1
-1
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+1
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Fix examples in Callable docs
kleonc
2021-03-02
1
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+6
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Merge pull request #42007 from HaSa1002/callable-docs
Rémi Verschelde
2021-03-01
1
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+9
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Document missing Callable methods
HaSa1002
2021-03-01
1
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+9
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Merge pull request #46508 from rcorre/pathbake
Rémi Verschelde
2021-03-01
2
-2
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+2
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Clarify Curve.get_closest_point uses baked points.
Ryan Roden-Corrent
2021-02-28
2
-2
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+2
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Merge pull request #46534 from asmaloney/doc-styleboxflat-grammar
Rémi Verschelde
2021-03-01
1
-4
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+4
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Fix some grammar in StyleBoxFlat class docs
Andy Maloney
2021-02-28
1
-4
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+4
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Logger: Cache 'flush_stdout_on_print' to improve performance, and works befor...
Mateo Kuruk Miccino
2021-02-28
1
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+2
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Fixes typo in Array::bsearch_custom doc
Haoyu Qiu
2021-02-26
1
-1
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+1
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Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>...
Emmanuel Leblond
2021-02-25
2
-6
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+4
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Merge pull request #46416 from nekomatata/draw-collision-outline-option
Rémi Verschelde
2021-02-25
1
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+3
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Added option in project settings to draw Shape2D outlines
PouleyKetchoupp
2021-02-25
1
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+3
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Improve the `OS.get_environment()`/`OS.set_environment()` documentation
Hugo Locurcio
2021-02-25
1
-6
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+9
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Expose set_environment to GDScript
Bastiaan Olij
2021-02-25
1
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+11
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