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* Rename `uniform` to `parameter` across the engineYuri Rubinsky2022-09-0126-204/+203
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* Merge pull request #65131 from TokageItLab/transform-withRémi Verschelde2022-08-311-8/+0
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| * Discontinued spherical_interpolate_with in Transform3DSilc Renew2022-08-311-8/+0
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* | Merge pull request #59919 from ↵Rémi Verschelde2022-08-311-3/+3
|\ \ | |/ |/| | | piiertho/enhancement/rename-AnimationNodeTransition-input_count-to_enabled_inputs
| * enhancement: Rename declared property AnimationNodeTransition::input_count ↵Pierre-Thomas Meisels2022-08-311-3/+3
| | | | | | | | to AnimationNodeTransition::enabled_inputs
* | Merge pull request #63413 from Calinou/volumetric-fog-add-per-light-energy-2Rémi Verschelde2022-08-312-40/+43
|\ \ | | | | | | Add a per-light volumetric fog energy property
| * | Add a per-light volumetric fog energy propertyHugo Locurcio2022-08-302-40/+43
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Per-light energy gives more control to the user on the final result of volumetric fog. Specific lights can be fully excluded from volumetric fog by setting their volumetric fog energy to 0, which improves performance slightly. This can also be used to prevent short-lived dynamic effects from poorly interacting with volumetric fog, as it's updated over several frames by default unless temporal reprojection is disabled. Volumetric fog shadows now obey Light3D's Shadow Opacity property as well. The shadow fog fade property was removed as it had little visible impact on the final scene's rendering.
* | | Merge pull request #63394 from Calinou/curve-gradient-rename-interpolateRémi Verschelde2022-08-314-41/+41
|\ \ \ | | | | | | | | Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
| * | | Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`Hugo Locurcio2022-08-304-41/+41
| | | | | | | | | | | | | | | | | | | | "sampling" is a more accurate term than "interpolating" for what's happening when using that function.
* | | | Merge pull request #62157 from ChronicallySerious/front-port-vcs-pluginRémi Verschelde2022-08-311-42/+221
|\ \ \ \ | | | | | | | | | | VCS: Port Godot 3.5's VCS features to GDExtension
| * | | | VCS: Improve VCS UI/UX by QoL changesTwarit Waikar2022-08-311-42/+221
| |/ / / | | | | | | | | | | | | | | | | | | | | | | | | The editor will now use the project path i.e. the place where the root of the repo is supposed to be according to the user. This project path is also sent into the plugin and so out-of-directory asset folders can also be maintained this way.
* | | | Merge pull request #64545 from asmaloney/doc-fstring-make_rstRémi Verschelde2022-08-301-207/+154
|\ \ \ \ | | | | | | | | | | [doc] Use f-strings throughout make_rst.py
| * | | | [doc] Use f-strings throughout make_rst.pyAndy Maloney2022-08-301-207/+154
| | | | | | | | | | | | | | | | | | | | Based on discussion in #64230
* | | | | Merge pull request #65087 from TokageItLab/change-skeleton-3d-apiRémi Verschelde2022-08-301-2/+2
|\ \ \ \ \ | |_|/ / / |/| | | | Clean-up/change some Skeleton3D API
| * | | | Clean-up/change some Skeleton3D APISilc Renew2022-08-301-2/+2
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* | | | Merge pull request #62717 from Chaosus/jps_pathfindingYuri Rubinsky2022-08-301-0/+116
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| * | | | Implement `AStarGrid2D` class with jump-point pathfindingYuri Rubinsky2022-08-301-0/+116
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* | | | Merge pull request #59855 from KoBeWi/focus_thiefRémi Verschelde2022-08-302-0/+5
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| * | | Mention that grab_focus is more reliable deferredkobewi2022-08-302-0/+5
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* | | | Merge pull request #65042 from YuriSizov/editor-docks-tabbar-bgRémi Verschelde2022-08-301-0/+3
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| * | | Add background to TabContainer's tabbar and editor docksYuri Sizov2022-08-291-0/+3
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* | | | Merge pull request #63003 from Geometror/msaa-2dRémi Verschelde2022-08-303-8/+22
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| * | | | Implement MSAA for 2D [Vulkan only]Hendrik Brucker2022-08-133-8/+22
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* | | | | Merge pull request #64377 from Mickeon/rename-canvas-redrawRémi Verschelde2022-08-301-8/+8
|\ \ \ \ \ | |_|_|/ / |/| | | | Rename `CanvasItem.update()` to `queue_redraw()`
| * | | | Rename `CanvasItem.update()` to `queue_redraw()`Micky2022-08-291-8/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
* | | | | Merge pull request #63902 from dalexeev/string-casesRémi Verschelde2022-08-301-0/+18
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| * | | | | Add `String.to_{camel,pascal,snake}_case` methodsDanil Alexeev2022-08-301-0/+18
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* | | | | | Merge pull request #65039 from Mickeon/rename-treeitem-tooltipRémi Verschelde2022-08-301-7/+7
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| * | | | | | Rename TreeItem's `set_tooltip` to `set_tooltip_text`Micky2022-08-301-7/+7
| | |_|_|/ / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | `set_tooltip` -> `set_tooltip_text` `get_tooltip` -> `get_tooltip_text` For consistency: `get_button_tooltip` -> `get_button_tooltip_text` And the `tooltip` parameter in `add_button` was renamed to `tooltip_text`
* | | | | | Merge pull request #64410 from MewPurPur/rename-notification-instancedRémi Verschelde2022-08-302-3/+3
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| * | | | | Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATEDVolTer2022-08-162-3/+3
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* | | | | | Merge pull request #65066 from aaronfranke/str-path-joinRémi Verschelde2022-08-302-3/+3
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| * | | | | | Rename String `plus_file` to `path_join`Aaron Franke2022-08-292-3/+3
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* | | | | | Merge pull request #65060 from Atlinx/feat/65059_fix-doc-errorRémi Verschelde2022-08-301-0/+2
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| * | | | | | Add missing parameters for signal in docsAtlinx2022-08-291-0/+2
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* | | | | | Merge pull request #61883 from ↵Rémi Verschelde2022-08-301-1/+1
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Calinou/material-tweak-default-alpha-scissor-threshold Improve documentation for BaseMaterial3D's alpha scissor threshold
| * | | | | | Improve documentation for BaseMaterial3D's alpha scissor thresholdHugo Locurcio2022-08-291-1/+1
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* | | | | | Document 3D particle color properties requiring vertex color as albedoHugo Locurcio2022-08-292-2/+10
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* | | | | Merge pull request #57234 from rafallus/doc/collision_obj_mouse_functionsRémi Verschelde2022-08-292-0/+38
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| * | | | | Expose input interaction virtual functions in CollisionObjectrafallus2022-08-292-0/+38
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* | | | | Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debuggingRémi Verschelde2022-08-291-36/+0
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| * | | | Drop obsolete resource usage debug methods from OS classRémi Verschelde2022-08-291-36/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | These methods exist since the dawn of (open source) Godot and have hardly been updated over time, so they barely work and I'm fairly sure nobody is using them. (See #46505 for details.) While some of the functionality they aimed to provide might be useful for optimization work and introspection, this should likely be redesigned from scratch with a cleaner and more modern interface (e.g. exposed via the Performance singleton, or ResourceLoader, and a better API overall).
* | | | | Merge pull request #64119 from YuriSizov/theme-init-databaseRémi Verschelde2022-08-294-9/+66
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| * | | | | Add ThemeDB, expose previously static Theme methodsYuri Sizov2022-08-264-9/+66
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* | | | | | Merge pull request #63938 from FlashViper/patch-2Yuri Sizov2022-08-291-2/+4
|\ \ \ \ \ \ | | | | | | | | | | | | | | Modified descriptions of 'command' and 'meta'
| * | | | | | InputEventWithModifiers: Improve docs of 'command' and 'meta'FlashViper2022-08-291-2/+4
| | |/ / / / | |/| | | | | | | | | | | | | | | | Ported forward from 3.x
* / | | | | [Web] Rename JavaScript platform to Web.Fabio Alessandrelli2022-08-2914-38/+38
|/ / / / / | | | | | | | | | | | | | | | Also rename export name from "HTML5" to "Web".
* | | | | Improve documentation for `get_animation()`Haoyu Qiu2022-08-292-2/+2
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* | | | | Merge pull request #64960 from YeldhamDev/more_hl_stuffRémi Verschelde2022-08-291-0/+1
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| * | | | Fix some corner cases in the `Menu/OptionButton` item auto-highlightMichael Alexsander2022-08-281-0/+1
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