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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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drivers
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coreaudio
/
audio_driver_coreaudio.h
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-1
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+6
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Merge pull request #88628 from bruvzg/i_have_no_idea_what_im_doing
Thaddeus Crews
2024-10-29
1
-0
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+5
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[macOS/iOS] Use hardware sampling rates for audio I/O.
bruvzg
2024-10-25
1
-0
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+5
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-1
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Further refactoring to AudioDriver implementations after #69120.
Emmanouil Papadeas
2023-02-09
1
-22
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+22
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Audio rename (device, capture_device) -> (output_device, input_device)
souplamp
2023-01-31
1
-9
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+9
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Replace Array return types with TypedArray
kobewi
2022-08-22
1
-3
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+3
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-4
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+4
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Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-3
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+3
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[macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK.
bruvzg
2022-05-10
1
-2
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+2
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
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+0
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Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-10
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+10
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Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-1
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+1
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Fixed issues with audio input on some Macs
Marcelo Fernandez
2018-10-12
1
-0
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+4
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Renamed AudioDriver audio_input_* vars to input_*
Marcelo Fernandez
2018-07-27
1
-1
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+0
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Added support for single channel inputs for CoreAudio
Marcelo Fernandez
2018-07-27
1
-0
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+2
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Implemented capture device selection for CoreAudio
Marcelo Fernandez
2018-07-27
1
-5
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+19
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Modified Microphone implementation to handle only one device at a time (WIP)
Marcelo Fernandez
2018-07-27
1
-5
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+9
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Experimental microphone support.
Saracen
2018-07-27
1
-0
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+5
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Properly cleanup up CoreAudio unit using AudioComponentInstanceDispose
Marcelo Fernandez
2018-07-11
1
-3
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+0
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Resume audio on iOS after phone call or alarm
Ruslan Mustakov
2018-05-07
1
-0
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+1
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CoreAudio: Fix iphone build after audio device refactor (#17742)
Rémi Verschelde
2018-04-10
1
-0
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+2
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Added new audio device functions to set/get the audio device
Marcelo Fernandez
2018-03-26
1
-6
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+14
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Merged iphone and osx audio drivers into drivers/coreaudio
Marcelo Fernandez
2017-09-30
1
-0
/
+89