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path: root/drivers/d3d12/rendering_context_driver_d3d12.cpp
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-0/+6
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| * Use direct composition for d3d12 backend0x0ACB2024-11-261-0/+6
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* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
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* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
|/ | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* D3D12: Avoid crash on exitPedro J. Estébanez2024-08-021-0/+5
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* D3D12: Get rid of DXIL.dll!Pedro J. Estébanez2024-07-111-8/+1
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* [LLVM/MinGW] Fix/suppress DX12 related warnings.bruvzg2024-06-191-0/+8
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* Add optional driver workaround to RenderingDevice for Adreno 6XX.Dario2024-05-131-0/+1
| | | | Co-authored-by: Clay John <claynjohn@gmail.com>
* Merge pull request #88540 from bruvzg/d3d12_guids2Rémi Verschelde2024-03-051-3/+4
|\ | | | | | | [D3D12] Define GUIDs directly.
| * [D3D12] Define GUIDs directly.bruvzg2024-02-191-3/+4
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* | [Windows] Make D3D12 loading dynamic to support pre Windows 10 versions.bruvzg2024-02-191-7/+27
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* Finish splitting functionality of the Vulkan and D3D12 backends into ↵Dario2024-02-121-0/+313
RenderingDeviceDriver.