| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | Implement asynchronous transfer queues, thread guards on RenderingDevice. Add... | Dario | 2024-10-02 | 1 | -47/+29 |
* | [Windows] Move __REQUIRED_RPCNDR_H_VERSION__ to the header. | bruvzg | 2024-08-25 | 1 | -0/+5 |
* | Add debug utilities for Vulkan | Matias N. Goldberg | 2024-08-21 | 1 | -0/+6 |
* | Merge pull request #94267 from RandomShaper/d3d12_db | Rémi Verschelde | 2024-07-17 | 1 | -0/+5 |
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| * | D3D12: Avoid enabling depth bounds test if unsupported | Pedro J. Estébanez | 2024-07-15 | 1 | -0/+5 |
* | | D3D12: Get rid of DXIL.dll! | Pedro J. Estébanez | 2024-07-11 | 1 | -6/+1 |
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* | [LLVM/MinGW] Fix/suppress DX12 related warnings. | bruvzg | 2024-06-19 | 1 | -1/+15 |
* | Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers | Rémi Verschelde | 2024-05-31 | 1 | -19/+12 |
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| * | Add support for enhanced barriers in D3D12. | Dario | 2024-05-20 | 1 | -19/+12 |
* | | [DisplayServer] Add method to check if window transparency is supported and e... | bruvzg | 2024-05-23 | 1 | -0/+3 |
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* | Improvements to VRS/Foveated rendering | Bastiaan Olij | 2024-05-03 | 1 | -0/+1 |
* | clang-tidy: Enforce `modernize-use-nullptr` | Thaddeus Crews | 2024-03-12 | 1 | -1/+1 |
* | Direct3D 12: Implement proper fallback for format casting | Pedro J. Estébanez | 2024-02-27 | 1 | -11/+24 |
* | Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_life | Rémi Verschelde | 2024-02-27 | 1 | -1/+5 |
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| * | Direct3D 12: Enhance management of texture data life cycle | Pedro J. Estébanez | 2024-02-27 | 1 | -1/+5 |
* | | Merge execute and present commands for RenderingDeviceDriver. | Dario | 2024-02-19 | 1 | -2/+1 |
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* | [D3D12] Improve shader validation handling. | bruvzg | 2024-02-13 | 1 | -0/+2 |
* | Finish splitting functionality of the Vulkan and D3D12 backends into Renderin... | Dario | 2024-02-12 | 1 | -22/+163 |
* | Acyclic Command Graph for RenderingDevice. | Dario | 2024-01-08 | 1 | -0/+7 |
* | Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts | Pedro J. Estébanez | 2023-12-20 | 1 | -0/+858 |