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* Enable fallback from ANGLE to native and improve ANGLE error messages.bruvzg2024-08-251-2/+2
* EGL: Use EGL_EXT_platform_base whenever possibleRiteo2024-06-042-22/+69
* Replace `find` with `contains/has` where applicableA Thousand Ships2024-05-081-1/+1
* Polish interaction between windowing, input and renderingPedro J. Estébanez2024-04-102-16/+0
* Fix various spelling errorsRobert Yevdokimov2024-01-041-1/+1
* [macOS] Improve ANGLE support detection.bruvzg2023-11-012-0/+10
* Fix macOS and Windows build with statically linked ANGLE/EGL.bruvzg2023-10-261-0/+1
* add support for EGL 1.4Philip Whitfield2023-10-251-5/+14
* Linux/OpenGL: don't force vsync in the editorRiteo2023-09-241-6/+0
* [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...bruvzg2023-09-213-0/+528