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Redot Engine – Multi-platform 2D and 3D game engine
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
2
-0
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+200
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Added external camera feed from external plugin on Android
maxime.chambefort
2024-10-30
2
-0
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+196
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
8
-16
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+16
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
8
-0
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+16
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Improve the look of radiance map in Compatibility backend
clayjohn
2024-09-29
1
-7
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+11
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
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+1
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
A Thousand Ships
2024-05-02
1
-4
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+2
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Add adjustments and color correction to Compatibility renderer
clayjohn
2024-04-25
2
-3
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+3
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Add reflection probe support to compatibility renderer using 2 probe approach.
Bastiaan Olij
2024-04-09
2
-0
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+279
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Consistently use system_fbo instead of binding 0 as it is needed for iOS devices
clayjohn
2024-02-25
3
-5
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+7
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Implement glow/bloom on compatibility renderer
Bastiaan Olij
2024-02-19
6
-4
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+488
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OpenGL: Implement 3D Texture support
Alula
2024-02-05
2
-0
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+19
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Add GLES3 infrastructure for lightmap baking in the compatibility backend
clayjohn
2024-01-24
2
-1
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+12
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Only copy the relevant portion of the screen when copying to backbuffer in Co...
clayjohn
2023-11-11
2
-0
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+13
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Implement 3D shadows in the GL Compatibility renderer
clayjohn
2023-09-28
2
-0
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+11
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Use Gaussian approximation for backbuffer mipmaps in GL Compatibility renderer
clayjohn
2023-06-12
2
-0
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+77
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Allow for external python scripts to call the build python headers via extern...
Bradley Clemetson
2023-03-19
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
2
-58
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+58
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Various fixes and documentation for CanvasGroup
clayjohn
2022-12-13
1
-2
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+2
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Add GPUParticles to the OpenGL3 renderer.
clayjohn
2022-11-14
1
-3
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+15
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Add 2D shadows and canvas SDF to OpenGL3 renderer
clayjohn
2022-10-28
2
-6
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+15
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Add 2D lights to OpenGL3 canvas renderer
clayjohn
2022-10-12
2
-2
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+2
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Fix various bugs in GLES3 renderer that stopped it from running on web
clayjohn
2022-08-01
1
-0
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+1
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
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+4
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Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
clayjohn
2022-05-24
3
-0
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+242