summaryrefslogtreecommitdiffstats
path: root/drivers/gles3/rasterizer_gles3.cpp
Commit message (Expand)AuthorAgeFilesLines
* Add an option to disable boot splash filteringHugo Locurcio2019-06-151-2/+2
* Merge pull request #27067 from shartte/remove-context-glRémi Verschelde2019-04-071-1/+0
|\
| * Remove ContextGL since as an abstraction it's unused.Sebastian Hartte2019-04-061-1/+0
* | Add option to have viewport render into supplied textureBastiaan Olij2019-04-061-3/+12
|/
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Prevent GLAPIENTRY redefine in rasterizer, now included in glad.hRémi Verschelde2018-11-231-6/+0
* Cleaning up some uninitialised variables in GLES2 stuff.Ibrahn Sahir2018-11-021-1/+0
* Merge pull request #22779 from Superwaitsum/LimitSettingsRémi Verschelde2018-10-251-0/+1
|\
| * Add some limits on the Editor SettingsSuperwaitsum2018-10-241-0/+1
* | Fixing warnings generated by MSVCDualtagh Murray2018-10-191-0/+4
|/
* Fix some more warnings reported by CIRémi Verschelde2018-10-031-0/+3
* Moving lens distortion shader into drivers and adding GLES2 supportBastiaan Olij2018-10-021-0/+20
* SCons: Remove avoidable defines from main env's CPPPATHRémi Verschelde2018-10-011-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-4/+2
* Fall back to GLES2 if GLES3 is not workingHein-Pieter van Braam2018-08-261-10/+13
* Add print_verbose to print to stdout only in verbose modeRémi Verschelde2018-08-241-3/+3
* add 3D texturesThomas Herzog2018-07-301-1/+1
* Clear color was not correctly being set, fixes #4939Juan Linietsky2018-07-291-1/+1
* Merge pull request #20448 from volzhs/duplicated-codeRémi Verschelde2018-07-251-22/+1
|\
| * Remove duplicated codesvolzhs2018-07-251-22/+1
* | Rasterizers are now in sync with engineGustav Lund2018-06-051-16/+6
|/
* Fix UWP build after #14622.bruvzg2018-05-181-2/+2
* Merge pull request #14622 from bruvzg/non-rectangular-windowsHein-Pieter van Braam2018-05-081-1/+47
|\
| * Experimental support for windows with per-pixel transparency (macOS, X11 and ...bruvzg2018-04-071-1/+47
* | Fixes logically dead code (Coverity)Crazy-P2018-04-211-2/+0
|/
* Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...Wilson E. Alvarez2018-03-131-0/+1
* Add GL_ARB_framebuffer_object extension support check and GL_EXT_framebuffer_...bruvzg2018-03-051-17/+19
* Fix stretch aspect keep modevolzhs2018-01-101-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Some fixes to improve precision and speed on Android. Fixes precision issues ...Juan Linietsky2018-01-021-0/+10
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Cleanup some #if 0'd codeRémi Verschelde2017-12-171-37/+0
* Merge pull request #13264 from zatherz/feature/projectsettings_limitsJuan Linietsky2017-11-261-1/+2
|\
| * Add range to anisotropic filter level (1 to 16 with integer steps)Zatherz2017-11-251-1/+2
* | Add ability to opt-out buffer swapping in `VS::draw()`Pedro J. Estébanez2017-11-251-2/+5
|/
* Check whether GL context supports the expected APIRémi Verschelde2017-11-191-23/+16
* Disable OpenGL warnings unless running with -v, closes #7171Juan Linietsky2017-11-131-3/+5
* Remove performance warnings, closes #11585Juan Linietsky2017-11-061-0/+3
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Added/Fixed null pointer checksWilson E. Alvarez2017-08-261-4/+1
* sorry, leftover bug fixedJuan Linietsky2017-08-081-5/+6
* -Made visual server time affected by global time scale, closes #5583Juan Linietsky2017-08-081-1/+14
* remove meaningless print line from editor consoleIndah Sylvia2017-08-021-1/+0
* Several changes to better run in mobile.Juan Linietsky2017-07-221-1/+8
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-4/+2
* -Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky2017-06-261-0/+1
* Restored everything related to information polling, and added information box...Juan Linietsky2017-06-111-5/+2
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-3/+3
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-4/+4