| Commit message (Expand) | Author | Age | Files | Lines |
| * | Enable warnings=extra on clang and GCC testers. | marxin | 2019-04-02 | 1 | -29/+29 |
| * | Fixed handling of depth texture so it's resolved and bound when needed | Daniel Rakos | 2019-03-26 | 1 | -22/+63 |
| * | Undo #25557 (was not right anyway), fixes #26258 | Juan Linietsky | 2019-03-11 | 1 | -7/+2 |
| * | Also take dof blur in consideration for using MRTs, fixes #26236 | Juan Linietsky | 2019-03-03 | 1 | -1/+1 |
| * | Properly redraw if something animated is visible | Juan Linietsky | 2019-03-03 | 1 | -4/+3 |
| * | Skeletons can now choose between using local or world coords for processing, ... | Juan Linietsky | 2019-03-03 | 1 | -7/+14 |
| * | Fix #26100 by casting to integer. | marxin | 2019-02-26 | 1 | -1/+1 |
| * | Ensure that no depth test is used (specially in prepass) for objects that don... | Juan Linietsky | 2019-02-22 | 1 | -1/+1 |
| * | Many fixes regarding depth buffer clearing, closes #25994, closes #25975 | Juan Linietsky | 2019-02-21 | 1 | -4/+18 |
| * | Add -Wshadow=local to warnings and fix reported issues. | marxin | 2019-02-20 | 1 | -13/+13 |
| * | Remove all references to stencil, fixes problems on iOS. | Juan Linietsky | 2019-02-13 | 1 | -9/+12 |
| * | Allow usage of depth texture when contact shadows are disabled | KaadmY | 2019-02-01 | 1 | -1/+6 |
| * | Do not use depth prepass if effects are disabled, fixes #25267 | Juan Linietsky | 2019-01-25 | 1 | -1/+1 |
| * | Revert "Fix GLES3 error 502 on iOS" | Bastiaan Olij | 2019-01-26 | 1 | -1/+1 |
| * | Ensure contact shadows are only used when lights use them. | Juan Linietsky | 2019-01-25 | 1 | -1/+11 |
| * | Fix GLES3 error 502 on iOS | Bastiaan Olij | 2019-01-26 | 1 | -1/+1 |
| * | Revert "Fix errors on iOS" | Juan Linietsky | 2019-01-24 | 1 | -2/+2 |
| * | Fix errors on iOS | Bastiaan Olij | 2019-01-23 | 1 | -2/+2 |
| * | Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132 | Juan Linietsky | 2019-01-22 | 1 | -0/+1 |
| * | Fix #19633 by proper store to &ubo_data.shadow_matrix[1234]. | marxin | 2019-01-19 | 1 | -13/+3 |
| * | Fix excluding GCC pragmas from Clang | Rémi Verschelde | 2019-01-19 | 1 | -2/+2 |
| * | Only define GCC pragmas for GCC | Rémi Verschelde | 2019-01-19 | 1 | -1/+5 |
| * | Work around a GCC optimizer bug at -O3 | Hein-Pieter van Braam | 2019-01-18 | 1 | -0/+6 |
| * | Merge pull request #24568 from Shinryuuji/fix-wrong-texture-array-target | Rémi Verschelde | 2019-01-04 | 1 | -0/+7 |
| |\ |
|
| | * | Fix wrong default target for sampler2DArray | Shinryuuji | 2018-12-23 | 1 | -0/+7 |
| * | | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| |/ |
|
| * | Adding option to re-orient our sky | Bastiaan Olij | 2018-12-15 | 1 | -3/+20 |
| * | Added luminance capping to avoid glitches on small dots. closes #17996 | Juan Linietsky | 2018-11-28 | 1 | -1/+3 |
| * | Clean up code to make intention clear, fixes #20361 | Juan Linietsky | 2018-11-21 | 1 | -4/+1 |
| * | Don't post process on tiny render targets, fixes #19628 | Juan Linietsky | 2018-11-19 | 1 | -2/+2 |
| * | Fix crash on canvas with BG_MODE_KEEP, closes #19590 | Juan Linietsky | 2018-11-19 | 1 | -1/+3 |
| * | Ensure environment radiance is not used on refprobe interiors, fixes #17868 | Juan Linietsky | 2018-11-16 | 1 | -0/+4 |
| * | Removed unnecesary normal multiplication (only culling was really needed), fi... | Juan Linietsky | 2018-11-16 | 1 | -1/+0 |
| * | Proxies were being mishandled, leading to the now fixed #17651 | Juan Linietsky | 2018-11-16 | 1 | -1/+2 |
| * | Merge pull request #23248 from dlasalle/fog | Juan Linietsky | 2018-11-14 | 1 | -1/+4 |
| |\ |
|
| | * | Add parameter for fog max depth and use alpha as density. | Dominique LaSalle | 2018-11-13 | 1 | -1/+4 |
| * | | Use BufferSubData instead of MapBufferRange in HTML5 platform | Leon Krause | 2018-10-29 | 1 | -1/+20 |
| * | | Merge pull request #22779 from Superwaitsum/LimitSettings | Rémi Verschelde | 2018-10-25 | 1 | -4/+2 |
| |\ \
| |/
|/| |
|
| | * | Add some limits on the Editor Settings | Superwaitsum | 2018-10-24 | 1 | -4/+2 |
| * | | Fixing warnings generated by MSVC | Dualtagh Murray | 2018-10-19 | 1 | -7/+4 |
| * | | Baker fixes | Juan Linietsky | 2018-10-07 | 1 | -3/+3 |
| * | | Fix more "may be used initialized" warnings from GCC 7 | Rémi Verschelde | 2018-10-04 | 1 | -1/+1 |
| |/ |
|
| * | Merge pull request #21436 from CptPotato/tonemap-fixes | Rémi Verschelde | 2018-10-02 | 1 | -2/+2 |
| |\ |
|
| | * | fix reinhard tonemapper, modified filmic tonemapper, added internal exposure ... | alex-poe | 2018-08-27 | 1 | -2/+2 |
| * | | Fix warnings about uninitialized vars [-Wsometimes-uninitialized] | Rémi Verschelde | 2018-10-01 | 1 | -1/+1 |
| * | | Fix various Clang 7 warnings about unused stuff | Rémi Verschelde | 2018-10-01 | 1 | -20/+0 |
| * | | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde | 2018-09-27 | 1 | -1/+6 |
| * | | Fix warnings about set but unused variables [-Wunused-but-set-variable] | Rémi Verschelde | 2018-09-27 | 1 | -5/+4 |
| * | | -Rewrote GLES2 lighting and shadows and optimized state changes, did many opt... | Juan Linietsky | 2018-09-23 | 1 | -18/+18 |
| * | | Removed unused function RasterizerSceneGLES3::_copy_to_front_buffer | Wilson E. Alvarez | 2018-09-12 | 1 | -34/+0 |