summaryrefslogtreecommitdiffstats
path: root/drivers/gles3/shaders/subsurf_scattering.glsl
Commit message (Expand)AuthorAgeFilesLines
* Style: Enable clang-format on GLSL shadersRémi Verschelde2018-08-271-8/+8
* Style: Fix code formatting in GLES3 shadersRémi Verschelde2018-08-241-88/+70
* Fix type error in subsurface scattering shader codeHiroshi Ogawa2017-10-041-13/+12
* Fixed orthogonal projection in all effects and post processesJuan Linietsky2017-09-071-2/+11
* -Fix folow surface in subsurface scattering, closes #10696Juan Linietsky2017-09-061-56/+57
* Several fixes to subsurface scattering. Closes #9530Juan Linietsky2017-08-211-67/+78
* subsurface scattering is fixed and working againJuan Linietsky2017-06-031-2/+2
* WIP particle systemJuan Linietsky2017-01-011-2/+2
* Subsurface scattering material param is now working!Juan Linietsky2016-12-021-0/+172