| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 16 | -32/+32 |
* | Rebrand preambles to Redot | Spartan322 | 2024-10-13 | 16 | -0/+32 |
* | Compatibility: Fix alignment of compressed textures when retrieving | BlueCube3310 | 2024-09-17 | 1 | -2/+2 |
* | Fixed OpenGL shadow textures not honoring texture type when reusing textures | Rudolph Bester | 2024-09-17 | 1 | -0/+5 |
* | Enable MSAA support for all non-web platforms | Praytic | 2024-09-17 | 1 | -1/+1 |
* | Fix shadow mesh recursion. | Radiant | 2024-09-17 | 1 | -0/+1 |
* | Compatibility: Fix crash when initializing certain compressed layered textures | BlueCube3310 | 2024-09-16 | 1 | -4/+2 |
* | Fix GLES3 crash with Mesh surface with exactly 65536 vertices | Orion Lawlor | 2024-09-16 | 1 | -1/+1 |
* | Fixed crash on PowerVR GE8320 GPUs | Miley Hollenberg | 2024-09-16 | 2 | -0/+5 |
* | Fix crash when assigning more textures than expected to texture array | Yuri Rubinsky | 2024-07-22 | 1 | -1/+2 |
* | Fix Image CowData crash when baking large lightmaps | Hugo Locurcio | 2024-07-19 | 1 | -1/+1 |
* | Merge pull request #94233 from ChristopheClaustre/screenshot_compat_broken_wi... | Rémi Verschelde | 2024-07-18 | 1 | -3/+1 |
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| * | gl_type_cache is used mainly for texture to image conversion need to be adjus... | ChristopheClaustre | 2024-07-11 | 1 | -3/+1 |
* | | Merge pull request #86516 from jsjtxietian/fix-camera-direction | Rémi Verschelde | 2024-07-18 | 1 | -1/+1 |
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| * | Fix incorrect CAMERA_DIRECTION_WORLD calculation | jsjtxietian | 2023-12-26 | 1 | -1/+1 |
* | | Fix a couple GCC 14 `-Wmaybe-uninitialized` warnings | Rémi Verschelde | 2024-07-09 | 1 | -1/+1 |
* | | Remove warning when project setting requests a larger global shader uniform b... | clayjohn | 2024-06-28 | 1 | -6/+6 |
* | | Merge pull request #93560 from dsnopek/webxr-emscripten-3151 | Rémi Verschelde | 2024-06-25 | 1 | -0/+22 |
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| * | | [Web] Fix checking for OpenGL extensions with Emscripten 3.1.51 and later | David Snopek | 2024-06-24 | 1 | -0/+22 |
* | | | Fix incorrect enabling of post process in OpenGL | Bastiaan Olij | 2024-06-24 | 2 | -5/+5 |
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* | | Merge pull request #92851 from patwork/fix-tooltips-viewport-dims | Rémi Verschelde | 2024-06-17 | 3 | -16/+17 |
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| * | | Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports | patwork | 2024-06-14 | 3 | -16/+17 |
* | | | Add more validation to UBO size and alignment in Compatibility renderer | clayjohn | 2024-06-14 | 2 | -4/+8 |
* | | | Merge pull request #92741 from Alex2782/fix_adreno_3xx_compatibility | Rémi Verschelde | 2024-06-14 | 3 | -5/+30 |
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| * | | Fix Adreno 3xx compatibility for devices with newer driver versions | Alexander Hartmann | 2024-06-11 | 3 | -5/+30 |
* | | | Ensure post processing happens when adjustments are enabled in the Compatibil... | clayjohn | 2024-06-11 | 2 | -15/+8 |
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* | | Merge pull request #91853 from semensanyok/fix-compatibility-gles3-load-compr... | Rémi Verschelde | 2024-05-18 | 1 | -6/+10 |
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| * | | fix compatibility gles3 driver load of compressed layered GL_TEXTURE_2D_ARRAY | semensanyok | 2024-05-17 | 1 | -6/+10 |
* | | | Merge pull request #92000 from clayjohn/vram-debugger | Rémi Verschelde | 2024-05-16 | 1 | -1/+1 |
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| * | | | Increase coverage of VRAM debugger and add support to RD backends | clayjohn | 2024-05-15 | 1 | -1/+1 |
* | | | | Fix MultiMesh buffer cache in transforms-only case | Ricardo Buring | 2024-05-11 | 1 | -9/+10 |
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* | | | OpenGL: Honor separate management of RT's backbuffer FBO and texture upon clear | Pedro J. Estébanez | 2024-05-08 | 1 | -1/+3 |
* | | | [Core] Add case-insensitive `String::containsn` | A Thousand Ships | 2024-05-08 | 1 | -1/+1 |
* | | | Fix various typos with codespell | Rémi Verschelde | 2024-05-07 | 1 | -1/+1 |
* | | | Improvements to VRS/Foveated rendering | Bastiaan Olij | 2024-05-03 | 1 | -0/+2 |
* | | | [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` | A Thousand Ships | 2024-05-02 | 2 | -3/+2 |
* | | | Merge pull request #91399 from QbieShay/qbe/fix-pmul-name | Rémi Verschelde | 2024-05-01 | 1 | -2/+2 |
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| * | | | reverted naming to premul alpha (no T) | QbieShay | 2024-05-01 | 1 | -2/+2 |
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* / / | Ensure global shader sampler parameters are initialized when loading the editor | Chris Clyne | 2024-05-01 | 1 | -6/+2 |
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* | | Added premult alpha blending to 3D (spatial) shaders. | QbieShay | 2024-05-01 | 2 | -0/+4 |
* | | Fix unsafe uses of `Callable.is_null()` | A Thousand Ships | 2024-04-27 | 1 | -2/+2 |
* | | Add LIGHT_VERTEX to fragment shader | Rob Blanckaert | 2024-04-25 | 1 | -0/+2 |
* | | Use WorkerThreadPool for Server threads | Juan Linietsky | 2024-04-10 | 1 | -6/+0 |
* | | Merge pull request #89729 from jitspoe/master.shadow_distance_fade_optimization | Rémi Verschelde | 2024-04-10 | 1 | -0/+23 |
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| * | | Shadow fade for omni lights actually stops the shadow from updating while fad... | jitspoe | 2024-03-25 | 1 | -0/+23 |
* | | | Add reflection probe support to compatibility renderer using 2 probe approach. | Bastiaan Olij | 2024-04-09 | 6 | -21/+573 |
* | | | Fix OpenGL: _shadow_atlas_find_shadow: Condition "!sli" is true. | ArthasMenethil | 2024-04-05 | 1 | -1/+5 |
* | | | Merge pull request #89398 from clayjohn/visual-debugger-coverage | Rémi Verschelde | 2024-04-04 | 1 | -0/+6 |
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| * | | | Increase coverage of timestamps for visual profiler | clayjohn | 2024-04-03 | 1 | -0/+6 |
* | | | | Merge pull request #88816 from joined72/gles3_gpuparticles2d_fixes | Rémi Verschelde | 2024-04-04 | 1 | -0/+8 |
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