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path:
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metal
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Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef
Spartan322
2024-11-19
1
-1
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+2
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Merge pull request #98983 from nikitalita/patch-2
Thaddeus Crews
2024-11-18
1
-1
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+2
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Prevent stack-use-after-scope in rendering_device_driver_metal.mm
nikitalita
2024-11-09
1
-1
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+2
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Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23
Spartan322
2024-11-15
4
-4
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+25
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Metal: Ensure position invariance is captured from SPIRV-Cross
Stuart Carnie
2024-11-15
1
-3
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+15
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Use afterMinimumDuration to correct frame pacing
mrsaturnsan
2024-11-12
4
-1
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+10
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Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Spartan322
2024-11-11
5
-188
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+337
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Metal: Multiview support
Stuart Carnie
2024-11-06
5
-188
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+337
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
2
-3
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+3
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
2
-3
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+3
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
11
-22
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+22
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Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1
Spartan322
2024-10-22
3
-43
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+146
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Metal: Performance improvements and bug fixes
Stuart Carnie
2024-10-20
3
-43
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+146
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Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6
Spartan322
2024-10-14
1
-1
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+2
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Merge pull request #97309 from kroketio/metal-expose-device-handle
Clay John
2024-10-07
1
-1
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+2
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Metal: expose DRIVER_RESOURCE_LOGICAL_DEVICE for get_resource_native_handle()
Sander
2024-09-22
1
-1
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
11
-0
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+22
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Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
5
-17
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+17
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Merge pull request #97304 from kroketio/metal-return-logical-device-handle
Rémi Verschelde
2024-10-04
1
-1
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+5
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Metal: implement texture_create_from_extension
Sander
2024-09-22
1
-1
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+5
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Merge pull request #97483 from akien-mga/clang-format-19.1.0
Rémi Verschelde
2024-09-26
1
-1
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+1
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CI: Update `clang-format` pre-commit hook to 19.1.0
Rémi Verschelde
2024-09-26
1
-1
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+1
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
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+1
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[2D,Metal]: Fix subpixel blending; fix inconsistent blend state in Metal
Stuart Carnie
2024-09-20
2
-0
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+11
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Metal: fix out of bounds crash when using debug draw modes
Stuart Carnie
2024-09-11
1
-3
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+3
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Fixed compiler error
Miley Hollenberg
2024-09-05
1
-1
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+1
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Merge pull request #96351 from stuartcarnie/sgc/metal_light_betsy
Rémi Verschelde
2024-09-03
2
-103
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+141
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Metal: enable for betsy and lightmapper modules
Stuart Carnie
2024-08-31
2
-103
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+141
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Metal: bind index buffer with offset
Patrick Dawson
2024-08-30
2
-2
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+7
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Metal: Use correct operator to ensure all specialisation constants are applied
Stuart Carnie
2024-08-28
1
-1
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+1
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Metal: Minor improvements to #96052; update logger subsystem name
Stuart Carnie
2024-08-27
3
-31
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+22
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Metal: Improve startup times by using concurrent shader compilation APIs
Stuart Carnie
2024-08-25
5
-30
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+403
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Metal: fix artefacts for mobile render method and return false for multi-view...
Stuart Carnie
2024-08-22
1
-2
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+12
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Add debug utilities for Vulkan
Matias N. Goldberg
2024-08-21
2
-0
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+15
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Add Metal support for macOS (arm64) and iOS
Stuart Carnie
2024-08-20
13
-0
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+9209