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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
drivers
/
metal
/
rendering_device_driver_metal.mm
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Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1
Spartan322
2024-10-22
1
-1
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+5
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Metal: Performance improvements and bug fixes
Stuart Carnie
2024-10-20
1
-1
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+5
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Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6
Spartan322
2024-10-14
1
-1
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+2
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Merge pull request #97309 from kroketio/metal-expose-device-handle
Clay John
2024-10-07
1
-1
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+2
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Metal: expose DRIVER_RESOURCE_LOGICAL_DEVICE for get_resource_native_handle()
Sander
2024-09-22
1
-1
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
1
-4
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+4
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Metal: implement texture_create_from_extension
Sander
2024-09-22
1
-1
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+5
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Metal: Use correct operator to ensure all specialisation constants are applied
Stuart Carnie
2024-08-28
1
-1
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+1
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Metal: Minor improvements to #96052; update logger subsystem name
Stuart Carnie
2024-08-27
1
-4
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+2
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Metal: Improve startup times by using concurrent shader compilation APIs
Stuart Carnie
2024-08-25
1
-20
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+84
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Metal: fix artefacts for mobile render method and return false for multi-view...
Stuart Carnie
2024-08-22
1
-2
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+12
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Add debug utilities for Vulkan
Matias N. Goldberg
2024-08-21
1
-0
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+10
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Add Metal support for macOS (arm64) and iOS
Stuart Carnie
2024-08-20
1
-0
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+3883