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Redot Engine – Multi-platform 2D and 3D game engine
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
1
-8
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+8
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Deleted stale check. Now SCons supports globbing with `#` inside path
Yevhen Babiichuk (DustDFG)
2024-11-02
1
-8
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+8
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
6
-12
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+12
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
6
-0
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+12
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Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
2
-2
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+2
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
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+1
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Fix arm64/Windows build.
bruvzg
2024-04-30
1
-1
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+1
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Add 'override' mark to ResourceFormat class
ppphp
2024-03-25
1
-3
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+3
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Fix lossless formats in PortableCompressedTexture2D
nklbdev
2024-01-05
2
-5
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+9
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libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON
Rémi Verschelde
2023-08-04
1
-20
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+20
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Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
6
-174
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+174
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Make some Image methods static
kobewi
2022-10-14
1
-1
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+1
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[Core] Make ImageFormatLoader extensible.
Fabio Alessandrelli
2022-09-20
2
-2
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+2
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[Web] Rename JavaScript platform to Web.
Fabio Alessandrelli
2022-08-29
1
-1
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+1
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Merge pull request #64776 from YuriSizov/import-images-moar-flags
Rémi Verschelde
2022-08-25
2
-3
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+3
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Make `ImageLoader` take bit field flags
Yuri Sizov
2022-08-23
2
-3
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+3
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Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-25
1
-1
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+1
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Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
2
-2
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+2
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
2
-2
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+2
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
2
-6
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+6
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Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
3
-9
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+3
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Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-2
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+2
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
6
-12
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+12
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Build for 64-bit ARM by default when compiling or exporting for Android
Hugo Locurcio
2021-10-12
1
-1
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+2
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
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+1
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Merge pull request #47835 from mortarroad/master-lossless-webp
Rémi Verschelde
2021-06-11
1
-2
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+2
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Implement lossless WebP encoding
Morris Tabor
2021-06-11
1
-2
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+2
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Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
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+1
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Rename File::get_len() get_length()
Marcel Admiraal
2021-05-25
1
-1
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+1
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Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-17
1
-1
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+1
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Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
2
-3
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+3
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Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-28
1
-1
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+1
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
6
-12
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+12
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SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-18
1
-4
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+15
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
2
-2
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+0
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
4
-4
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+4
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Handle 16 bit PNG files in sRGB format
Johan Rastén
2020-07-09
3
-4
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+10
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-1
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+2
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
3
-15
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+0
*
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
1
-1
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+1
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
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+3
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SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
1
-4
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+5
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PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
6
-34
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+33
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Several fixes to GIProbes
Juan Linietsky
2020-02-11
3
-0
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+11
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
6
-12
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+12
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Remove all uses of ERR_EXPLAIN macros.
Marcel Admiraal
2019-11-11
1
-5
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+4
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Provide error messages when PNG save fails
Andrii Doroshenko (Xrayez)
2019-09-01
1
-2
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+2
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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
2
-8
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+6
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Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+0
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