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* Remove duplicate WARN_PRINT macro.Marcel Admiraal2020-02-051-2/+2
* Remove duplicate ERR_PRINT macro.Marcel Admiraal2020-02-051-5/+5
* Revert "Exposes capture methods to AudioServer + documentation" #30468Rémi Verschelde2020-01-201-10/+10
* Update copyright statements to 2020Rémi Verschelde2020-01-012-4/+4
* Check for null pointer in PulseAudio server info callback.Marcel Admiraal2019-12-281-0/+2
* Merge pull request #31077 from qarmin/coverity_bugsRémi Verschelde2019-08-071-1/+4
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| * Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin2019-08-071-1/+4
* | Exposes capture methods to AudioServer, variable renames for consistency,Saracen2019-07-151-10/+10
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* Explicitly set a channel map when initialising the Pulseaudio stream.zwostein2019-07-011-0/+8
* Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-201-1/+1
* Merge pull request #24301 from marcelofg55/default_device_pulseaudioRémi Verschelde2019-01-071-0/+42
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| * PulseAudio driver will now change the device if the default system device cha...Marcelo Fernandez2018-12-121-0/+42
* | Update copyright statements to 2019Rémi Verschelde2019-01-012-4/+4
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* Moved member variables to initializer listWilson E. Alvarez2018-12-111-27/+20
* Fix possible error when switching audio devices with PulseAudioMarcelo Fernandez2018-11-251-1/+4
* Fix distorted sound with PulseAudio and uneven channelsMarcelo Fernandez2018-11-171-3/+3
* Fix possible audio input buffer issuesMarcelo Fernandez2018-10-202-11/+8
* SCons: Build thirdparty code in own env, disable warningsRémi Verschelde2018-09-281-2/+0
* Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde2018-09-271-1/+4
* Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...Rémi Verschelde2018-09-271-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-4/+2
* Add print_verbose to print to stdout only in verbose modeRémi Verschelde2018-08-241-7/+3
* Fix compile error with PulseAudio driver and clangMarcelo Fernandez2018-08-111-2/+2
* Added support for single channel inputs for PulseAudioMarcelo Fernandez2018-07-272-20/+64
* Renamed AudioDriver audio_input_* vars to input_*Marcelo Fernandez2018-07-271-8/+8
* Implemented capture device selection for PulseAudio (marcelofg55)Saracen2018-07-272-11/+132
* Modified Microphone implementation to handle only one device at a time (WIP)Marcelo Fernandez2018-07-272-64/+130
* Experimental microphone support.Saracen2018-07-272-0/+27
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-4/+4
* Removed unnecessary assignmentsWilson E. Alvarez2018-07-241-1/+0
* -Project/Editor settings now use new inspectorJuan Linietsky2018-07-191-2/+2
* Add Audio Server profiling time to the profilerMarcelo Fernandez2018-07-171-7/+9
* Prevent PulseAudio driver to lock its mutex for too longMarcelo Fernandez2018-05-011-2/+11
* Fixed high cpu usage with PulseAudioMarcelo Fernandez2018-04-151-1/+5
* Fix PulseAudio problems with 8 channels devicesMarcelo Fernandez2018-04-122-27/+26
* Merge pull request #18124 from marcelofg55/pulse_channelsRémi Verschelde2018-04-121-2/+3
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| * Fix PulseAudio driver for audio devices that report unknown number of channelsMarcelo Fernandez2018-04-121-2/+3
* | Fix error detecting for PulseAudio pa_stream_new callMarcelo Fernandez2018-04-111-1/+4
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* Added new audio device functions to set/get the audio deviceMarcelo Fernandez2018-03-262-115/+293
* Support for uneven amount of channels on PulseAudioMarcelo Fernandez2018-03-012-19/+46
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-052-2/+8
* Update copyright statements to 2018Rémi Verschelde2018-01-012-4/+4
* Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky2017-11-251-1/+1
* Fixed issues with surround sound on audio serverMarcelo Fernandez2017-09-122-31/+150
* Corrections to audio buffer size calculationsMarcelo Fernandez2017-09-012-13/+32
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-272-2/+2
* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-171-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* Fix property warnings and hide some debug printsRémi Verschelde2017-04-231-1/+0
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-082-0/+2