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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
drivers
/
unix
/
dir_access_unix.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
[Linux] Implement DirAccess.is_case_sensitive for EXT4 and F2FS.
bruvzg
2023-10-13
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Unix: Remove now unnecessary I/O defines, cleanup
Rémi Verschelde
2022-10-03
1
-2
/
+2
*
Add override keywords to DirAccess derived classes
Marcel Admiraal
2022-08-02
1
-23
/
+23
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-2
/
+3
*
Add full support for Android scoped storage.
Fredia Huya-Kouadio
2022-07-05
1
-3
/
+1
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-2
/
+2
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-2
/
+2
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Add / to the unix shortcut drive list
Haoyu Qiu
2021-12-15
1
-0
/
+1
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Add symlink API to the DirAccess (on macOS and Linux).
bruvzg
2021-05-22
1
-0
/
+4
*
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-17
1
-1
/
+1
*
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
bruvzg
2021-03-23
1
-0
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Hides special folders in FileDialog for macOS
Haoyu Qiu
2020-09-28
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Improve UX of drive letters
Pedro J. Estébanez
2020-03-03
1
-1
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-4
/
+0
*
Fix code style issues
Rémi Verschelde
2019-01-26
1
-1
/
+0
*
Add function to obtain filesystem type from DirAccess.
Juan Linietsky
2019-01-21
1
-0
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+3
*
Revert "added get_creation_time function for gdscript"
Juan Linietsky
2018-08-10
1
-1
/
+0
*
added get_creation_time function for gdscript
Daniele Giuliani
2018-05-16
1
-0
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-21
/
+13
*
Fixed dir access return value, changed it to Error like all other funcs
Juan Linietsky
2017-01-14
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
Juan Linietsky
2016-06-18
1
-1
/
+4
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
New option to show/hide hidden files
rollenrolm
2015-03-21
1
-0
/
+2
*
Add DirAccess:dir_exist api
marynate
2014-05-25
1
-1
/
+3
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+88