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path: root/drivers/unix/ip_unix.cpp
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* Fix local ip addresses (interfaces) detection.Fabio Alessandrelli2017-05-081-4/+11
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix build issue with MSVCRémi Verschelde2017-03-061-1/+2
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-59/+54
* Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli2017-01-121-4/+0
* Windows: Workaround missing includes in MinGW-w64 < 4Rémi Verschelde2017-01-091-1/+13
* Windows: Define _WIN32_WINRT to 0x0600 (Vista)Rémi Verschelde2017-01-081-9/+3
* Merge pull request #7271 from Faless/ipv6_cleanupRémi Verschelde2017-01-021-18/+9
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| * Remove old unused AI_V4MAPPED flag to getaddrinfoFabio Alessandrelli2016-12-091-8/+0
| * IP_Address now handle IPv4 and IPv6 transparentlyFabio Alessandrelli2016-12-091-11/+5
| * Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli2016-12-091-3/+3
| * Fix getaddrinfo failing on androidFabio Alessandrelli2016-12-091-0/+5
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Rename WINRT_ENABLED to UWP_ENABLEDGeorge Marques2016-11-031-2/+2
* TCP/UDP Listen sockets can now be set to IPv6 onlyFabio Alessandrelli2016-10-301-0/+9
* fixed some byte order and parsing problemsAriel Manzur2016-10-191-1/+1
* adding ipv6Ariel Manzur2016-10-181-28/+61
* Fix drivers coding for WinRTGeorge Marques2016-09-031-1/+14
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* fix build on freebsdsambler2015-01-271-1/+6
* Small batch of fixesJuan Linietsky2014-12-151-1/+1
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-14/+31
* Light Baker!Juan Linietsky2014-06-111-0/+2
* Making Godot Easier to Use..Juan Linietsky2014-05-241-0/+99
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+68