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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
drivers
/
unix
/
packet_peer_udp_posix.cpp
Commit message (
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Author
Age
Files
Lines
*
TCP/UDP Listen sockets can now be set to IPv6 only
Fabio Alessandrelli
2016-10-30
1
-3
/
+12
*
Fix windows debugger connection problems.
Fabio Alessandrelli
2016-10-30
1
-7
/
+1
*
Fix PacketPeerUDP get_packet_port()
Fabio Alessandrelli
2016-10-26
1
-2
/
+2
*
Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
Fabio Alessandrelli
2016-10-26
1
-4
/
+4
*
added windows support for ipv6, cleaned up unix code
Ariel Manzur
2016-10-20
1
-25
/
+4
*
adding ipv6
Ariel Manzur
2016-10-18
1
-20
/
+79
*
Removed lots of prints
Daniel J. Ramirez
2016-06-18
1
-1
/
+0
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
Fixed mistake where available buffer size would not be updated for each recvf...
Trond Abusdal
2015-11-19
1
-3
/
+1
*
* Winsock UDP messages sent to an unavailable target causing WSAECONNRESET wi...
Trond Abusdal
2015-11-09
1
-1
/
+5
*
Fixed PacketPeerUDP getting wrongly closed due to recvfrom using rb.data_left...
Trond Abusdal
2015-11-09
1
-1
/
+1
*
Haiku: fix building with UNIX_ENABLED.
Kostadin Damyanov
2015-05-25
1
-1
/
+5
*
UDP Fixes
Juan Linietsky
2014-11-13
1
-8
/
+14
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
1
-0
/
+188