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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
drivers
/
unix
/
packet_peer_udp_posix.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Fix UDP wait() not returning after first received packet
Fabio Alessandrelli
2017-05-05
1
-0
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Allow non blocking UDP put_packet in C++.
Fabio Alessandrelli
2017-03-24
1
-1
/
+35
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-62
/
+56
*
Fix buffer size check in UDP socket.
Fabio Alessandrelli
2017-01-23
1
-1
/
+1
*
Use default UDP ring buffer size of 65536 for clients
Fabio Alessandrelli
2017-01-23
1
-2
/
+2
*
Fix bug causing UDP socket to close after the first send if not listening
Fabio Alessandrelli
2017-01-23
1
-0
/
+1
*
Bind to IPv4 on OpenBSD when using wildcard
Fabio Alessandrelli
2017-01-23
1
-0
/
+4
*
Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-01-23
1
-2
/
+1
*
Implement UDP listen bind address
Fabio Alessandrelli
2017-01-23
1
-5
/
+19
*
Implement TCP Server bind address
Fabio Alessandrelli
2017-01-23
1
-1
/
+1
*
Convert validity checks of IP_Address to is_valid method.
Fabio Alessandrelli
2017-01-23
1
-1
/
+1
*
Avoid calling close when polling a UDP peer without socket
Fabio Alessandrelli
2017-01-23
1
-0
/
+4
*
UDP.set_send_address to UDP.set_dest_address
Juan Linietsky
2017-01-14
1
-1
/
+1
*
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
1
-24
/
+19
|
\
|
*
IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2016-12-09
1
-9
/
+11
|
*
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
1
-1
/
+1
|
*
Move V6ONLY flag selection inside helpers
Fabio Alessandrelli
2016-12-09
1
-8
/
+0
|
*
Automatically map IPv4 address to IPv6 when needed
Fabio Alessandrelli
2016-12-09
1
-1
/
+1
|
*
Use an instance variable for ip_type in raw sockets
Fabio Alessandrelli
2016-12-09
1
-7
/
+8
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
TCP/UDP Listen sockets can now be set to IPv6 only
Fabio Alessandrelli
2016-10-30
1
-3
/
+12
*
Fix windows debugger connection problems.
Fabio Alessandrelli
2016-10-30
1
-7
/
+1
*
Fix PacketPeerUDP get_packet_port()
Fabio Alessandrelli
2016-10-26
1
-2
/
+2
*
Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
Fabio Alessandrelli
2016-10-26
1
-4
/
+4
*
added windows support for ipv6, cleaned up unix code
Ariel Manzur
2016-10-20
1
-25
/
+4
*
adding ipv6
Ariel Manzur
2016-10-18
1
-20
/
+79
*
Removed lots of prints
Daniel J. Ramirez
2016-06-18
1
-1
/
+0
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
Fixed mistake where available buffer size would not be updated for each recvf...
Trond Abusdal
2015-11-19
1
-3
/
+1
*
* Winsock UDP messages sent to an unavailable target causing WSAECONNRESET wi...
Trond Abusdal
2015-11-09
1
-1
/
+5
*
Fixed PacketPeerUDP getting wrongly closed due to recvfrom using rb.data_left...
Trond Abusdal
2015-11-09
1
-1
/
+1
*
Haiku: fix building with UNIX_ENABLED.
Kostadin Damyanov
2015-05-25
1
-1
/
+5
*
UDP Fixes
Juan Linietsky
2014-11-13
1
-8
/
+14
*
3D Import Import & UDP
Juan Linietsky
2014-11-12
1
-0
/
+188