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path: root/drivers/unix/socket_helpers.h
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fix unused variable warningsHein-Pieter van Braam2017-09-081-1/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Socket helpers now fall back to ipv4 on systems where ipv6 is disabled.Fabio Alessandrelli2017-05-081-1/+9
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-25/+23
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
* Implement TCP Server bind addressFabio Alessandrelli2017-01-231-3/+11
* Convert validity checks of IP_Address to is_valid method.Fabio Alessandrelli2017-01-231-1/+1
* Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli2017-01-121-9/+5
* IP_Address now handle IPv4 and IPv6 transparentlyFabio Alessandrelli2016-12-091-17/+13
* Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli2016-12-091-9/+9
* Move V6ONLY flag selection inside helpersFabio Alessandrelli2016-12-091-4/+4
* Automatically map IPv4 address to IPv6 when neededFabio Alessandrelli2016-12-091-4/+16
* Fix _set_ip_addr_port not setting the address.Fabio Alessandrelli2016-12-091-1/+1
* Rename WINRT_ENABLED to UWP_ENABLEDGeorge Marques2016-11-031-1/+1
* Fix IPv6 linking for UWPGeorge Marques2016-10-311-0/+4
* Define IPV6_V6ONLY flag if not defined on windows (old mingw versions)Fabio Alessandrelli2016-10-301-0/+7
* TCP/UDP Listen sockets can now be set to IPv6 onlyFabio Alessandrelli2016-10-301-2/+2
* Fix windows debugger connection problems.Fabio Alessandrelli2016-10-301-0/+21
* Pass correct address size (ipv4,ipv6) to socket connect, bind, sendtoFabio Alessandrelli2016-10-261-2/+6
* added windows support for ipv6, cleaned up unix codeAriel Manzur2016-10-201-0/+66