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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
drivers
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unix
/
tcp_server_posix.cpp
Commit message (
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Author
Age
Files
Lines
*
Unify StreamPeerTCP/TCP_Server with NetSocket API
Fabio Alessandrelli
2018-09-12
1
-207
/
+0
*
Various coverity scan fixes for networking
Fabio Alessandrelli
2018-04-21
1
-4
/
+13
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-02
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Use const reference where favorable
Wilson E. Alvarez
2017-08-14
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-18
/
+16
*
Bind to IPv4 on OpenBSD when using wildcard
Fabio Alessandrelli
2017-01-23
1
-0
/
+4
*
Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-01-23
1
-2
/
+1
*
Implement TCP Server bind address
Fabio Alessandrelli
2017-01-23
1
-6
/
+15
*
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
1
-11
/
+5
|
\
|
*
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
1
-1
/
+1
|
*
Move V6ONLY flag selection inside helpers
Fabio Alessandrelli
2016-12-09
1
-7
/
+0
|
*
Use an instance variable for ip_type in raw sockets
Fabio Alessandrelli
2016-12-09
1
-5
/
+6
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
TCP/UDP Listen sockets can now be set to IPv6 only
Fabio Alessandrelli
2016-10-30
1
-0
/
+8
*
Fix windows debugger connection problems.
Fabio Alessandrelli
2016-10-30
1
-2
/
+2
*
Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
Fabio Alessandrelli
2016-10-26
1
-2
/
+2
*
added windows support for ipv6, cleaned up unix code
Ariel Manzur
2016-10-20
1
-28
/
+8
*
adding ipv6
Ariel Manzur
2016-10-18
1
-13
/
+39
*
Removed lots of prints
Daniel J. Ramirez
2016-06-18
1
-8
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Haiku: fix building with UNIX_ENABLED.
Kostadin Damyanov
2015-05-25
1
-1
/
+5
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Return an error code when address/port already in use
Theo Hallenius
2014-05-31
1
-0
/
+3
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+178