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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
*
Fix local ip addresses (interfaces) detection.
Fabio Alessandrelli
2017-05-08
1
-4
/
+11
*
Socket helpers now fall back to ipv4 on systems where ipv6 is disabled.
Fabio Alessandrelli
2017-05-08
1
-1
/
+9
*
Fix UDP wait() not returning after first received packet
Fabio Alessandrelli
2017-05-05
1
-0
/
+2
*
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
23
-0
/
+23
*
[DLScript] fixed android builds now
Karroffel
2017-04-06
1
-1
/
+1
*
added dlscript module
Karroffel
2017-04-03
1
-3
/
+3
*
increased maximum number of scripting languages
Karroffel
2017-04-03
1
-8
/
+9
*
Added methods for opening dynamic libraries to OS
Karroffel
2017-03-29
2
-0
/
+34
*
Allow non blocking UDP put_packet in C++.
Fabio Alessandrelli
2017-03-24
2
-1
/
+37
*
Fix build issue with MSVC
Rémi Verschelde
2017-03-06
1
-1
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
23
-702
/
+570
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
5
-4
/
+86
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Merge pull request #7581 from Faless/v6_wild_bind
Rémi Verschelde
2017-02-12
7
-38
/
+75
|
\
|
*
Fix buffer size check in UDP socket.
Fabio Alessandrelli
2017-01-23
1
-1
/
+1
|
*
Use default UDP ring buffer size of 65536 for clients
Fabio Alessandrelli
2017-01-23
1
-2
/
+2
|
*
Fix bug causing UDP socket to close after the first send if not listening
Fabio Alessandrelli
2017-01-23
1
-0
/
+1
|
*
Avoid deadlock when writing/reading data on a connecting TCP socket
Fabio Alessandrelli
2017-01-23
2
-10
/
+5
|
*
Bind to IPv4 on OpenBSD when using wildcard
Fabio Alessandrelli
2017-01-23
2
-0
/
+8
|
*
Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-01-23
4
-9
/
+5
|
*
Implement UDP listen bind address
Fabio Alessandrelli
2017-01-23
2
-6
/
+21
|
*
Implement TCP Server bind address
Fabio Alessandrelli
2017-01-23
4
-11
/
+29
|
*
Convert validity checks of IP_Address to is_valid method.
Fabio Alessandrelli
2017-01-23
3
-3
/
+3
|
*
Avoid calling close when polling a UDP peer without socket
Fabio Alessandrelli
2017-01-23
1
-0
/
+4
*
|
Add a simple signal handler for SIGCHLD on Unix
Hein-Pieter van Braam
2017-02-09
1
-1
/
+15
*
|
Several bugfixes, improving the import workflow
Juan Linietsky
2017-02-06
2
-0
/
+10
|
/
*
Merge pull request #7510 from Faless/tcp_connect
Rémi Verschelde
2017-01-15
2
-5
/
+9
|
\
|
*
TCP connect always opens correct socket type
Fabio Alessandrelli
2017-01-13
2
-5
/
+9
*
|
StreamPeerWinsock: Fix changed declarations
Rémi Verschelde
2017-01-14
1
-2
/
+2
*
|
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
2
-15
/
+15
*
|
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
|
Fixed dir access return value, changed it to Error like all other funcs
Juan Linietsky
2017-01-14
2
-4
/
+4
*
|
UDP.set_send_address to UDP.set_dest_address
Juan Linietsky
2017-01-14
2
-2
/
+2
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/
*
Improvements to scons defined WINVER/_WIN32_WINNT
Fabio Alessandrelli
2017-01-12
2
-13
/
+5
*
Windows: Workaround missing includes in MinGW-w64 < 4
Rémi Verschelde
2017-01-09
1
-1
/
+13
*
Windows: Define _WIN32_WINRT to 0x0600 (Vista)
Rémi Verschelde
2017-01-08
1
-9
/
+3
*
Use more compatible initializarion of RWLockPosix
Juan Linietsky
2017-01-08
1
-1
/
+2
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
3
-5
/
+115
*
-Changed memory functions, Memory::alloc_static*, simplified them, made them ...
Juan Linietsky
2017-01-06
3
-518
/
+1
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-2
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-0
/
+4
|
\
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*
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
1
-0
/
+4
*
|
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
9
-84
/
+79
|
\
\
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*
|
Remove old unused AI_V4MAPPED flag to getaddrinfo
Fabio Alessandrelli
2016-12-09
1
-8
/
+0
|
*
|
IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2016-12-09
4
-38
/
+30
|
*
|
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
7
-18
/
+18
|
*
|
Move V6ONLY flag selection inside helpers
Fabio Alessandrelli
2016-12-09
3
-19
/
+4
|
*
|
Automatically map IPv4 address to IPv6 when needed
Fabio Alessandrelli
2016-12-09
3
-7
/
+19
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