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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
drivers
/
vorbis
Commit message (
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Author
Age
Files
Lines
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Add missing license information (ogg/vorbis/opus)
Roberto
2016-06-06
1
-0
/
+28
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Update copyright to 2016 in headers
George Marques
2016-01-01
2
-2
/
+2
*
0theora compilation fixes
Juan Linietsky
2015-11-25
1
-3
/
+1
*
Merge pull request #2707 from akien-mga/master
Juan Linietsky
2015-11-18
1
-2
/
+0
|
\
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*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-2
/
+0
*
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Fixed broken set_loop_restart_time method in AudioStreamPlaybackOGGVorbis class.
Saracen
2015-11-02
1
-1
/
+1
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/
*
properly compute total time for ogg vorbis
Juan Linietsky
2015-11-01
1
-2
/
+1
*
-some fixes to where screen is read from rasterizer
Juan Linietsky
2015-10-19
1
-1
/
+1
*
Rewrite of the AudioStream API
Juan Linietsky
2015-09-09
2
-108
/
+149
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-08-23
1
-1
/
+1
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\
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*
Fix vorbis seek_pos
Andy Conrad
2015-08-03
1
-1
/
+1
*
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**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-23
2
-2
/
+4
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/
*
minor fixes in drivers mpc and vorbis.
ehriche
2015-05-06
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
2
-2
/
+2
*
Changed code to remove gcc -Wparentheses warnings.
ElectricSolstice
2015-02-16
2
-2
/
+2
*
Fixes
Juan Linietsky
2014-12-20
1
-1
/
+1
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
2
-1
/
+7
*
-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-13
1
-2
/
+8
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
81
-0
/
+63275