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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
drivers
/
vulkan
/
rendering_device_driver_vulkan.cpp
Commit message (
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Author
Age
Files
Lines
*
Vulkan: account for externally backed textures (i.e., created via `texture_cr...
Sander
2024-09-12
1
-4
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+5
*
Merge pull request #96045 from darksylinc/matias-TheForge-pr02
Rémi Verschelde
2024-09-02
1
-0
/
+11
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Add VK_EXT_astc_decode_mode support
Matias N. Goldberg
2024-08-24
1
-0
/
+11
*
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Disable extra memory tracking by default
Matias N. Goldberg
2024-08-24
1
-1
/
+5
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*
Add debug utilities for Vulkan
Matias N. Goldberg
2024-08-21
1
-67
/
+432
*
vulkan: Update all components to Vulkan SDK 1.3.183.0
Rémi Verschelde
2024-06-03
1
-0
/
+4
*
Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers
Rémi Verschelde
2024-05-31
1
-37
/
+84
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Add support for enhanced barriers in D3D12.
Dario
2024-05-20
1
-37
/
+84
*
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[DisplayServer] Add method to check if window transparency is supported and e...
bruvzg
2024-05-23
1
-0
/
+8
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*
Merge pull request #80232 from Calinou/vulkan-pipeline-cache-improve-messages
Rémi Verschelde
2024-05-20
1
-3
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+3
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Improve warning messages related to Vulkan pipeline cache
Hugo Locurcio
2024-03-26
1
-3
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+3
*
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[Core] Add `LocalVector::has` for convenience
A Thousand Ships
2024-05-06
1
-1
/
+1
*
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Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
1
-1
/
+7
*
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Fix crash on compatibility fallback when vkCreateRenderPass2KHR is unavailable.
Dario
2024-04-25
1
-1
/
+1
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Use `Vector*` component-wise `min/max/clamp` functions where applicable
A Thousand Ships
2024-03-20
1
-2
/
+1
*
Merge pull request #89209 from RandomShaper/padding_for_dummies
Rémi Verschelde
2024-03-06
1
-33
/
+17
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*
Make shader binary alignment handling simpler and more robust
Pedro J. Estébanez
2024-03-06
1
-33
/
+17
*
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Vulkan: Don't warn about pipelines cache if missing
Rémi Verschelde
2024-03-05
1
-1
/
+3
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/
*
Merge execute and present commands for RenderingDeviceDriver.
Dario
2024-02-19
1
-98
/
+125
*
Handle VK_SUBOPTIMAL_KHR as a valid error code to fix Android performance.
Dario
2024-02-15
1
-8
/
+21
*
Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...
Dario
2024-02-12
1
-165
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+1683
*
Improve stage and slice tracking behavior of RenderingDeviceGraph to fix vari...
Dario
2024-01-26
1
-0
/
+47
*
Merge pull request #86855 from RandomShaper/fix_vk_get_image
Rémi Verschelde
2024-01-15
1
-2
/
+5
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*
Fix determination of copyable layout for compressed textures in Vulkan
Pedro J. Estébanez
2024-01-06
1
-2
/
+5
*
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Acyclic Command Graph for RenderingDevice.
Dario
2024-01-08
1
-16
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+34
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*
Fix wrong error message when graphics pipeline creation fails
warriormaster12
2023-12-21
1
-1
/
+1
*
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Pedro J. Estébanez
2023-12-20
1
-0
/
+3350