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* Validation layers on AndroidSzymon Majewski2021-04-122-67/+57
* Merge pull request #47640 from BastiaanOlij/fix_vulkan_formatRémi Verschelde2021-04-051-2/+25
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| * Chose format from supported ones that we supportBastiaan Olij2021-04-051-2/+25
* | Style: Apply clang-tidy's `modernize-use-nullptr`Rémi Verschelde2021-04-051-1/+1
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* Removed debug codeSzymon Majewski2021-04-011-1/+1
* Merge pull request #47283 from Panquesito7/fix_lgtm_alertsRémi Verschelde2021-03-311-3/+3
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| * fix: 3 LGTM alerts/warningsDavid Leal2021-03-311-3/+3
* | Merge pull request #47250 from BastiaanOlij/check_vulkan_versionRémi Verschelde2021-03-313-1/+269
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| * | Obtain supported Vulkan APIBastiaan Olij2021-03-263-1/+269
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* / WIP: Add support for VK_EXT_debug_report in VulkanSzymon Majewski2021-03-302-0/+92
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* Fixes small typos and grammar correctionAnshul7sp12021-03-122-15/+15
* Fix memory leak in VulkanContextRafał Mikrut2021-03-071-1/+1
* Fixes to get Godot running again on Intel IGPreduz2021-02-051-2/+12
* Rewrote how barriers work for faster renderingreduz2021-02-044-43/+341
* Always init `DEBUG_UTILS_MESSENGER_CREATE_INFO` structure if `DEBUG_UTILS` fu...bruvzg2021-02-021-3/+5
* Merge pull request #45476 from qarmin/add_temp_variableRémi Verschelde2021-01-261-1/+2
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| * Add temporary variable to not use freed memoryRafał Mikrut2021-01-261-1/+2
* | Reorganize RenderingDevice barriersreduz2021-01-263-90/+331
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* Add named resources and debug labels in RenderDocclayjohn2021-01-254-4/+132
* Shadow map rendering optimizationreduz2021-01-241-8/+16
* Added GPU based cluster builderreduz2021-01-192-14/+41
* spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021)Rémi Verschelde2021-01-081-0/+4
* Threaded optimizations to cull and renderreduz2021-01-051-7/+7
* Merge pull request #44842 from clayjohn/VULKAN-SSAO-2Rémi Verschelde2021-01-041-1/+10
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| * SSAO cleanup and fixesclayjohn2021-01-031-1/+10
* | Update copyright statements to 2021Rémi Verschelde2021-01-014-8/+8
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* Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
* Port ASSAO to Godot to replace SAOclayjohn2020-12-211-2/+13
* Merge pull request #44521 from madmiraal/rename-rect2-clipRémi Verschelde2020-12-191-1/+1
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| * Rename Rect2 and Rect2i clip() to intersection()Marcel Admiraal2020-12-191-1/+1
* | Fix error spam on wrong attachmentreduz2020-12-192-12/+19
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* Turn off robust buffer access by default.reduz2020-12-181-0/+2
* SCons: Add explicit dependencies on thirdparty code in cloned envRémi Verschelde2020-12-181-6/+23
* Reimplement skeletons and blend shapesreduz2020-12-162-4/+17
* Static analyzer fixes:bruvzg2020-12-091-2/+2
* Rename RD texture "type" to "texture_type"Aaron Franke2020-12-041-7/+7
* Rename RD uniform "type" to "uniform_type"Aaron Franke2020-12-041-3/+3
* Refactored Mesh internals and formats.reduz2020-12-021-1/+2
* Better error handling of vkEnumerateInstanceExtensionPropertiesHanif Bin Ariffin2020-11-281-4/+3
* Initialize class/struct variables with default values in core/ and drivers/Rafał Mikrut2020-11-233-132/+127
* allow vulkan validation layers in release builds if explicity asked forJordan Schidlowsky2020-11-182-2/+1
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-162-9/+0
* Fixes crash if Vulkan presentation surface is not available.bruvzg2020-11-141-1/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-074-11/+11
* Synchronization - Clean subpass dependency initJohn Zulauf2020-10-291-3/+3
* vulkan: Backport build fix for MinGW-w64 8.0.0Rémi Verschelde2020-10-291-1/+0
* Implement CanvasGroup and CanvasItem clippingreduz2020-10-281-5/+4
* Vulkan: Make validation layers optionalRémi Verschelde2020-10-272-41/+34
* Changes for 43094 mingw llvm build error.K. S. Ernest (iFire) Lee2020-10-261-0/+1
* Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0Rémi Verschelde2020-10-261-1/+0
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