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* SCons: Support linking system Vulkan loader while using vendored VMARémi Verschelde2020-07-261-0/+11
* iOS SCons: static Vulkan binary usageSergey Minakov2020-07-251-10/+11
* Vulkan: Fix struct init for VkClearAttachmentRémi Verschelde2020-07-221-27/+2
* Merge pull request #38835 from madmiraal/fix-38829Rémi Verschelde2020-07-221-6/+31
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| * Fix may be used unitialized warnings in _render_pass_create()Marcel Admiraal2020-05-191-6/+31
* | Merge pull request #40450 from asmaloney/spellingRémi Verschelde2020-07-213-16/+16
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| * | Fix spelling & grammar in comments, docs, and messagesAndy Maloney2020-07-213-16/+16
* | | Fix spelling of a var, a struct, and message outputAndy Maloney2020-07-171-7/+7
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* | Add error messages if Vulkan init failed, prevent Vulkan context freeing unin...bruvzg2020-07-132-9/+20
* | Addition of SDFGI for open world global illuminationJuan Linietsky2020-06-262-17/+228
* | Vulkan: Initialize struct members on declarationRémi Verschelde2020-06-033-144/+66
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* Merge pull request #38750 from madmiraal/fix-vulkan-uninitialized-warningRémi Verschelde2020-05-151-0/+6
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| * Silence mulitple may be used uninitialized warnings inMarcel Admiraal2020-05-151-0/+6
* | Style: Enforce separation line between function definitionsRémi Verschelde2020-05-142-0/+12
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-144-151/+0
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* New lightmapperJuan Linietsky2020-05-103-1/+20
* Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-101-99/+197
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-6/+7
* [Vulkan] Use `VK_LAYER_KHRONOS_validation` instead of deprecated `VK_LAYER_LU...bruvzg2020-04-261-23/+30
* Add proper type to most public API uses of ArrayJuan Linietsky2020-04-212-11/+11
* Exposed RenderingDevice to script APIJuan Linietsky2020-04-202-27/+27
* Ability to create local RenderingDevice instances.Juan Linietsky2020-04-184-73/+256
* Fixes leaks in ResourceCache, Vulkan and X11qarmin2020-04-152-0/+14
* Merge pull request #37881 from qarmin/leak_vulkanRémi Verschelde2020-04-141-0/+2
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| * Fixes leaks with Vulkan device and instanceqarmin2020-04-141-0/+2
* | Implement decalsJuan Linietsky2020-04-141-4/+4
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* Implement MSAAJuan Linietsky2020-04-122-0/+154
* Merge pull request #37808 from reduz/port-effects-to-computeJuan Linietsky2020-04-112-31/+57
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| * Moved most of the effect code to compute.Juan Linietsky2020-04-112-31/+57
* | Shows proper scene render time in editor infoJuan Linietsky2020-04-101-1/+34
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* Fix extra warnings in Android buildPouleyKetchoupp2020-04-101-0/+8
* Merge pull request #36919 from nekomatata/android-vulkan-renderingRémi Verschelde2020-04-094-6/+24
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| * Display Server supportPouleyKetchoupp2020-04-083-2/+12
| * Vulkan rendering for AndroidPouleyKetchoupp2020-04-033-6/+14
* | Merge pull request #37586 from qarmin/vulkan_allocator_leakRémi Verschelde2020-04-071-0/+1
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| * | Fix leak with Vulkan allocatorqarmin2020-04-041-0/+1
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* | Merge pull request #37635 from qarmin/leak_vertexRémi Verschelde2020-04-061-0/+7
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| * | Fixed leak with vertex_formatsqarmin2020-04-061-0/+7
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* / Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit buildsRémi Verschelde2020-04-063-10/+11
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* Replace NULL with nullptrlupoDharkael2020-04-023-283/+283
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-301-40/+48
* Renaming of servers for coherency.Juan Linietsky2020-03-271-1/+1
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-264-28/+27
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-1/+1
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-172-12/+12
* Revert "Enhanced physical device selection to use device type and available m...Rémi Verschelde2020-03-101-33/+2
* Initializes VulkanContext::queue_props to NULLHaoyu Qiu2020-03-101-0/+1
* More explicit error messages when vulkan calls return errorsPouleyKetchoupp2020-03-091-49/+35
* Merge pull request #36792 from akien-mga/vulkan-better-debug-printsRémi Verschelde2020-03-041-24/+22
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| * Vulkan: Use Godot print macros matching MessageSeverity flagRémi Verschelde2020-03-041-24/+22