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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
drivers
/
windows
/
semaphore_windows.cpp
Commit message (
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Author
Age
Files
Lines
*
Drop old semaphore implementation
Pedro J. Estébanez
2020-03-03
1
-98
/
+0
*
Added a spinlock template as well as a thread work pool class.
Juan Linietsky
2020-02-11
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-09
1
-1
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-20
/
+17
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Rename WINRT_ENABLED to UWP_ENABLED
George Marques
2016-11-03
1
-1
/
+1
*
Fix drivers coding for WinRT
George Marques
2016-09-03
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-8
/
+17
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+89