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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #83266 from bruvzg/linux_case_check
Rémi Verschelde
2023-10-13
2
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[Linux] Implement DirAccess.is_case_sensitive for EXT4 and F2FS.
bruvzg
2023-10-13
2
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+25
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Merge pull request #83252 from mrjustaguy/opengl-fade-fix
Rémi Verschelde
2023-10-13
1
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Remove PSSM Fade
mrjustaguy
2023-10-13
1
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Merge pull request #82957 from bruvzg/fs_case_check
Rémi Verschelde
2023-10-13
2
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+49
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Add method to check if filesystem is case sensitive.
bruvzg
2023-10-09
2
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+49
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Merge pull request #82431 from bitsawer/fix_gpuparticles_free
Rémi Verschelde
2023-10-12
2
-11
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+15
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Fix errors when freeing GPUParticles
bitsawer
2023-09-27
2
-11
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+15
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Merge pull request #83141 from BastiaanOlij/fix_shadow_size
Rémi Verschelde
2023-10-11
1
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+6
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Fix compatibility shadow size not being initialised
Bastiaan Olij
2023-10-11
1
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+6
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Merge pull request #79169 from reduz/debug-canvas-item-redraw
Rémi Verschelde
2023-10-11
1
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+6
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Debug CanvasItem redraw
Juan Linietsky
2023-08-28
1
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+6
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Merge pull request #79527 from QbieShay/qbe/particles-rework
Rémi Verschelde
2023-10-10
4
-3
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+42
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Particle internal refactor and additions for more artistic control
QbieShay
2023-10-10
4
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+42
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Merge pull request #82973 from dsnopek/gdextension-linux-favor-local-symbols
Rémi Verschelde
2023-10-10
1
-1
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+5
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On Linux, favor local symbols when loading a shared library
David Snopek
2023-10-07
1
-1
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+5
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Merge pull request #79711 from adamscott/web-non-blocking-main-thread
Rémi Verschelde
2023-10-09
2
-3
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+3
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Add `proxy_to_pthread` option to `platform=web`
Adam Scott
2023-10-09
2
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Merge pull request #83003 from AThousandShips/null_check_extra
Rémi Verschelde
2023-10-09
4
-8
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+8
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-10-08
4
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+8
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Replace `sanity` with `safety` for checks
A Thousand Ships
2023-10-08
1
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Merge pull request #82892 from clayjohn/tangent-binormal-transform
Rémi Verschelde
2023-10-06
1
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+1
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Only perform modelview transform on tangent and binormal when vertex shader i...
clayjohn
2023-10-05
1
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Avoid default fallback material when using world_vertex_coords
clayjohn
2023-10-05
2
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Merge pull request #81827 from darksylinc/matias-vkfeatures-opt-in
Rémi Verschelde
2023-10-05
1
-5
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+89
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Opt-in to Vulkan features we actually use.
Matias N. Goldberg
2023-09-24
1
-5
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+89
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Vertex and attribute compression to reduce the size of the vertex format.
clayjohn
2023-10-05
9
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+272
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Merge pull request #81575 from bitsawer/fix_gles_instancing
Rémi Verschelde
2023-10-05
2
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+15
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Fix GLES3 instanced rendering color and custom data defaults
bitsawer
2023-09-29
2
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+15
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Merge pull request #82679 from lyuma/workaround_xr_off_crash
Rémi Verschelde
2023-10-04
1
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Workaround crash due to null shader when running XR project with --xr-mode off
Lyuma
2023-10-02
1
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check_c_headers from tuple array to dictionary
Thaddeus Crews
2023-10-01
1
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Merge pull request #77496 from clayjohn/GLES3-shadows
Yuri Sizov
2023-09-28
8
-360
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Implement 3D shadows in the GL Compatibility renderer
clayjohn
2023-09-28
8
-360
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+2354
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Fix build on MSVC 2017
SlugFiller
2023-09-27
1
-1
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+1
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[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-26
1
-2
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+2
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Merge pull request #82359 from bitsawer/add_gles3_device_cache_key
Rémi Verschelde
2023-09-26
1
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+8
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Add device info to GLES3 shader cache key hash
bitsawer
2023-09-26
1
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+8
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Merge pull request #82304 from akien-mga/windows-remove-redundant-MSVC-define
Rémi Verschelde
2023-09-26
2
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+1
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Windows: Remove `MSVC` define redundant with `_MSC_VER`
Rémi Verschelde
2023-09-26
2
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+1
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Merge pull request #82221 from Riteo/linux-ogl-no-vsync-override
Rémi Verschelde
2023-09-26
1
-6
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+0
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Linux/OpenGL: don't force vsync in the editor
Riteo
2023-09-24
1
-6
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Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Dario
2023-09-25
3
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+36
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Expose texture_create_from_extension to GDExtension
Shawn Wallace
2023-09-23
2
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+2
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...
bruvzg
2023-09-21
22
-304
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+883
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Polish a few things in Vulkan RD
Pedro J. Estébanez
2023-09-19
1
-7
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+4
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Merge pull request #81160 from paddy-exe/canvas-uv-world-space
Rémi Verschelde
2023-09-19
2
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+6
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Add option to use world coordinates in canvas item shader
Patrick
2023-08-30
2
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+6
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Fix validation error when using pipeline cache control
Matias N. Goldberg
2023-09-16
3
-1
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+27
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Merge pull request #81583 from AThousandShips/null_check_drivers_platform
Yuri Sizov
2023-09-15
19
-342
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+342
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