index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
drivers
Commit message (
Expand
)
Author
Age
Files
Lines
*
Metal: bind index buffer with offset
Patrick Dawson
2024-08-30
2
-2
/
+7
*
[Windows] Fix handling X: paths.
bruvzg
2024-08-29
1
-1
/
+3
*
Merge pull request #96258 from SaracenOne/win32_rename_fix
Rémi Verschelde
2024-08-29
1
-1
/
+1
|
\
|
*
Fix Win32 rename function.
Saracen
2024-08-29
1
-1
/
+1
*
|
Add support for compiling with VS clang-cl toolset
Alula
2024-08-28
1
-1
/
+1
|
/
*
Merge pull request #96209 from stuartcarnie/sgc/96077/fix_sdfgi
Rémi Verschelde
2024-08-28
1
-1
/
+1
|
\
|
*
Metal: Use correct operator to ensure all specialisation constants are applied
Stuart Carnie
2024-08-28
1
-1
/
+1
*
|
[Windows] Always use absolute UNC paths and long path aware APIs, add "long p...
bruvzg
2024-08-28
2
-132
/
+130
|
/
*
Add `CLIP_SPACE_FAR` built-in to spatial shader
Chaosus
2024-08-27
2
-0
/
+3
*
Merge pull request #96089 from stuartcarnie/sgc/metal_tidy_up
Rémi Verschelde
2024-08-26
3
-31
/
+22
|
\
|
*
Metal: Minor improvements to #96052; update logger subsystem name
Stuart Carnie
2024-08-27
3
-31
/
+22
*
|
Compatibility: Fix crash when initializing certain compressed layered textures
BlueCube3310
2024-08-26
1
-4
/
+2
|
/
*
Merge pull request #95934 from bruvzg/win_ang_fb
Rémi Verschelde
2024-08-25
1
-2
/
+2
|
\
|
*
Enable fallback from ANGLE to native and improve ANGLE error messages.
bruvzg
2024-08-25
1
-2
/
+2
*
|
Merge pull request #96052 from stuartcarnie/sgc/metal_shader_compilation
Rémi Verschelde
2024-08-25
5
-30
/
+403
|
\
\
|
*
|
Metal: Improve startup times by using concurrent shader compilation APIs
Stuart Carnie
2024-08-25
5
-30
/
+403
|
|
/
*
|
[Windows] Move __REQUIRED_RPCNDR_H_VERSION__ to the header.
bruvzg
2024-08-25
2
-1
/
+5
*
|
Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
Rémi Verschelde
2024-08-25
1
-10
/
+4
|
\
\
|
*
|
Use correct lightmap coefficients to ensure that the directional lightmap mod...
clayjohn
2024-08-21
1
-10
/
+4
*
|
|
Disable extra memory tracking by default
Matias N. Goldberg
2024-08-24
3
-3
/
+17
|
|
/
|
/
|
*
|
Merge pull request #95975 from darksylinc/matias-TheForge-hotfix
Rémi Verschelde
2024-08-24
1
-5
/
+12
|
\
\
|
*
|
Fix build error in arm32
Matias N. Goldberg
2024-08-23
1
-5
/
+12
*
|
|
Metal: fix artefacts for mobile render method and return false for multi-view...
Stuart Carnie
2024-08-22
1
-2
/
+12
|
/
/
*
|
Merge pull request #90993 from darksylinc/matias-TheForge
Rémi Verschelde
2024-08-22
8
-76
/
+869
|
\
\
|
*
|
Add debug utilities for Vulkan
Matias N. Goldberg
2024-08-21
8
-76
/
+869
*
|
|
Merge pull request #95921 from akien-mga/scons-validate-opt-in-drivers
Rémi Verschelde
2024-08-22
1
-0
/
+10
|
\
\
\
|
*
|
|
SCons: Better validation for platform-specific opt-in drivers
Rémi Verschelde
2024-08-21
1
-0
/
+10
|
|
/
/
*
|
|
Merge pull request #95790 from aaronfranke/rect-aabb-support
Rémi Verschelde
2024-08-22
1
-1
/
+1
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
Simplify and fix Rect2/AABB get_support function
Aaron Franke
2024-08-19
1
-1
/
+1
|
|
/
*
|
Add Metal support for macOS (arm64) and iOS
Stuart Carnie
2024-08-20
14
-0
/
+9211
*
|
macOS/iOS: Fix various warnings when targeting newer SDKs
Stuart Carnie
2024-08-20
1
-8
/
+13
*
|
Merge pull request #95838 from olawlor/vertex65536bugfix
Rémi Verschelde
2024-08-20
1
-1
/
+1
|
\
\
|
*
|
Fix GLES3 crash with Mesh surface with exactly 65536 vertices
Orion Lawlor
2024-08-20
1
-1
/
+1
|
|
/
*
|
Merge pull request #91818 from rburing/fti_multimesh
Rémi Verschelde
2024-08-20
2
-48
/
+61
|
\
\
|
*
|
Fixed Timestep Interpolation: MultiMesh
Ricardo Buring
2024-08-18
2
-48
/
+61
*
|
|
Merge pull request #89919 from BlueCube3310/bicubic-lightmap
Rémi Verschelde
2024-08-20
7
-0
/
+108
|
\
\
\
|
*
|
|
Implement support for bicubic lightmap filtering
BlueCube3310
2024-08-19
7
-0
/
+108
|
|
/
/
*
|
|
Merge pull request #86000 from jsjtxietian/add-missing-model_normal_matrix
Rémi Verschelde
2024-08-20
1
-0
/
+10
|
\
\
\
|
|
_
|
/
|
/
|
|
|
*
|
Add model_normal_matrix for fragment shader
jsjtxietian
2024-08-20
1
-0
/
+10
*
|
|
Merge pull request #94785 from Chaosus/shader_fix_samplers_order
Rémi Verschelde
2024-08-19
1
-7
/
+3
|
\
\
\
|
*
|
|
Fix texture samplers to not being last in the property list
Yuri Rubinsky
2024-07-29
1
-7
/
+3
*
|
|
|
Merge pull request #95666 from kleonc/parallax2d_repeat_offsets_relative_to_s...
Rémi Verschelde
2024-08-19
2
-18
/
+17
|
\
\
\
\
|
*
|
|
|
Fix Parallax2D repeats being not relative to its transform
kleonc
2024-08-19
2
-18
/
+17
*
|
|
|
|
Merge pull request #95662 from clayjohn/GLES3-sky-fog
Rémi Verschelde
2024-08-19
2
-4
/
+45
|
\
\
\
\
\
|
*
|
|
|
|
Add fixed fog to the sky in the Compatibility renderer
clayjohn
2024-08-17
2
-4
/
+45
|
|
/
/
/
/
*
|
|
|
|
Merge pull request #92213 from clayjohn/ambient-disabled
Rémi Verschelde
2024-08-19
1
-9
/
+8
|
\
\
\
\
\
|
|
/
/
/
/
|
/
|
|
|
|
|
*
|
|
|
Disable all sources of ambient light when `ambient_light_disabled` render mod...
clayjohn
2024-05-21
1
-9
/
+8
*
|
|
|
|
Merge pull request #95536 from jsjtxietian/rename-alpha-scissor
Rémi Verschelde
2024-08-16
1
-1
/
+1
|
\
\
\
\
\
|
|
_
|
_
|
_
|
/
|
/
|
|
|
|
|
*
|
|
|
Fix undefined `alpha_scissor` in standard shader
jsjtxietian
2024-08-15
1
-1
/
+1
|
|
|
_
|
/
|
|
/
|
|
*
|
|
|
Merge pull request #95452 from clayjohn/GLES3-skeleton
Rémi Verschelde
2024-08-16
1
-1
/
+1
|
\
\
\
\
[next]