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Redot Engine – Multi-platform 2D and 3D game engine
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Age
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Fixes SDF Collision Enable/Disable
cosparks
2024-04-22
1
-1
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+1
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Merge pull request #90403 from bruvzg/file_resize
Rémi Verschelde
2024-04-22
6
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[FileAccess] Implement `resize` method.
bruvzg
2024-04-12
6
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+40
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Collapse the gdextension arguments into the `GDExtensionData` struct
Fredia Huya-Kouadio
2024-04-19
2
-4
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+4
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Fix loading GDExtension dependencies on Android
Fredia Huya-Kouadio
2024-04-19
2
-2
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+2
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Fixed unshaded mode lightmaps
Oxi
2024-04-17
1
-25
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+33
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Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps
Rémi Verschelde
2024-04-16
2
-0
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+51
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Add get_process_exit_code() method
kobewi
2024-04-16
2
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+51
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Merge pull request #90268 from RandomShaper/wtp_servers
Rémi Verschelde
2024-04-15
3
-22
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+0
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Use WorkerThreadPool for Server threads
Juan Linietsky
2024-04-10
1
-6
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+0
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Polish interaction between windowing, input and rendering
Pedro J. Estébanez
2024-04-10
2
-16
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+0
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[Unix / DirAccess] Fix removing directory symlinks with `remove`, ensure `era...
bruvzg
2024-04-12
1
-2
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+2
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Merge pull request #87117 from DmitriySalnikov/rename_pdb
Rémi Verschelde
2024-04-11
2
-2
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Add renaming of PDB files to avoid blocking them
DmitriySalnikov
2024-04-05
2
-2
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+2
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Merge pull request #89729 from jitspoe/master.shadow_distance_fade_optimization
Rémi Verschelde
2024-04-10
1
-0
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+23
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Shadow fade for omni lights actually stops the shadow from updating while fad...
jitspoe
2024-03-25
1
-0
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+23
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Add reflection probe support to compatibility renderer using 2 probe approach.
Bastiaan Olij
2024-04-09
15
-207
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+1160
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Fix OpenGL: _shadow_atlas_find_shadow: Condition "!sli" is true.
ArthasMenethil
2024-04-05
1
-1
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+5
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Merge pull request #89398 from clayjohn/visual-debugger-coverage
Rémi Verschelde
2024-04-04
1
-0
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+6
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Increase coverage of timestamps for visual profiler
clayjohn
2024-04-03
1
-0
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+6
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Merge pull request #88816 from joined72/gles3_gpuparticles2d_fixes
Rémi Verschelde
2024-04-04
6
-63
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+88
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Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX ...
joined72
2024-04-02
6
-63
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+88
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Use Reverse Z for the depth buffer
Khasehemwy
2024-04-04
6
-28
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+39
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Implement `OS.execute_with_pipe` method to run process with redirected stdio.
bruvzg
2024-03-27
6
-0
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+638
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Add 'override' mark to ResourceFormat class
ppphp
2024-03-25
1
-3
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+3
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Merge pull request #89111 from AThousandShips/vec_use
Rémi Verschelde
2024-03-24
2
-4
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+2
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Use `Vector*` component-wise `min/max/clamp` functions where applicable
A Thousand Ships
2024-03-20
2
-4
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+2
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Fixed Timestep Interpolation (2D)
Ricardo Buring
2024-03-23
1
-2
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+11
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Merge pull request #89270 from Repiteo/enforce-typename-in-templates
Rémi Verschelde
2024-03-14
1
-1
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+1
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Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-1
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+1
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clang-tidy: Enforce `modernize-use-nullptr`
Thaddeus Crews
2024-03-12
8
-18
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+18
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Merge pull request #86936 from akx/env-utf-8
Rémi Verschelde
2024-03-11
1
-3
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+8
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Attempt to parse environment variables as UTF-8
Aarni Koskela
2024-01-07
1
-3
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+8
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Fix audio crackling issues due to incorrect WASAPI buffer size
AlexOtsuka
2024-03-08
1
-2
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+7
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Merge pull request #89253 from Calinou/debug-draw-modes-ignore-decals-2
Rémi Verschelde
2024-03-08
1
-3
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+3
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Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
Hugo Locurcio
2024-03-07
1
-3
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+3
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Merge pull request #89094 from permelin/fix-particle-userdata-gles3
Rémi Verschelde
2024-03-08
2
-8
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+28
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Fix USERDATA built-ins for GLES3 particle shaders
Per Melin
2024-03-02
2
-8
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+28
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Merge pull request #89209 from RandomShaper/padding_for_dummies
Rémi Verschelde
2024-03-06
2
-64
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+33
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Make shader binary alignment handling simpler and more robust
Pedro J. Estébanez
2024-03-06
2
-64
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+33
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Vulkan: Don't warn about pipelines cache if missing
Rémi Verschelde
2024-03-05
1
-1
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+3
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Merge pull request #89168 from SlugFiller/fix-msvc-2017-gles-namespace-v2
Rémi Verschelde
2024-03-05
1
-2
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+2
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Fix build on MSVC 2017
SlugFiller
2024-03-05
1
-2
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+2
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Merge pull request #89134 from BastiaanOlij/fix_recursive_reflection_probes
Rémi Verschelde
2024-03-05
2
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+5
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Fix never ending loop with overlapping probes
Bastiaan Olij
2024-03-05
2
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+5
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Merge pull request #88787 from dsnopek/webxr-depth-draw-fix
Rémi Verschelde
2024-03-05
1
-3
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+1
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Fix rendering issue with depth in WebXR
David Snopek
2024-03-04
1
-3
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+1
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Merge pull request #88540 from bruvzg/d3d12_guids2
Rémi Verschelde
2024-03-05
1
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+4
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[D3D12] Define GUIDs directly.
bruvzg
2024-02-19
1
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+4
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Merge pull request #88496 from bruvzg/d3d12_dyn_load
Rémi Verschelde
2024-03-05
3
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+44
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