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Redot Engine – Multi-platform 2D and 3D game engine
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Fix regression around OpenGL swapchain optimisation for OpenXR
Bastiaan Olij
2024-07-29
2
-3
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+3
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Remove linearization of canvas modulate in GLES3 backend
clayjohn
2024-07-24
1
-9
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+4
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Linearize color if HDR 2D is on
Feiyue Zhang
2024-07-24
1
-4
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+9
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Merge pull request #94628 from Chaosus/rendering_fix_crash
Rémi Verschelde
2024-07-23
1
-1
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+2
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Fix crash when assigning more textures than expected to texture array
Yuri Rubinsky
2024-07-22
1
-1
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+2
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Merge pull request #94564 from rothej/fix-94183
Rémi Verschelde
2024-07-23
1
-10
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+2
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Fix FOG shader issue in Compatibility mode
Joshua Rothe
2024-07-23
1
-10
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+2
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GLES3: Fix directional shadow on Metal ANGLE
cosformula
2024-07-23
1
-17
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+19
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Merge pull request #93931 from /fix-compatibility-depth_prepass_alpha
Rémi Verschelde
2024-07-20
1
-1
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fix depth_prepass_alpha not work in compatibility mode
GuoShuangyi
2024-07-04
1
-1
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+1
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Fix Image CowData crash when baking large lightmaps
Hugo Locurcio
2024-07-19
1
-1
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+1
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Merge pull request #94233 from ChristopheClaustre/screenshot_compat_broken_wi...
Rémi Verschelde
2024-07-18
1
-3
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+1
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gl_type_cache is used mainly for texture to image conversion need to be adjus...
ChristopheClaustre
2024-07-11
1
-3
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+1
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Merge pull request #86516 from jsjtxietian/fix-camera-direction
Rémi Verschelde
2024-07-18
1
-1
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+1
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Fix incorrect CAMERA_DIRECTION_WORLD calculation
jsjtxietian
2023-12-26
1
-1
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+1
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Merge pull request #94267 from RandomShaper/d3d12_db
Rémi Verschelde
2024-07-17
2
-6
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+32
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D3D12: Avoid enabling depth bounds test if unsupported
Pedro J. Estébanez
2024-07-15
2
-6
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+32
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Merge pull request #94203 from RandomShaper/bye_bye_dxil_dll
Rémi Verschelde
2024-07-11
5
-72
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+258
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D3D12: Get rid of DXIL.dll!
Pedro J. Estébanez
2024-07-11
5
-72
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+258
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Fix a couple GCC 14 `-Wmaybe-uninitialized` warnings
Rémi Verschelde
2024-07-09
1
-1
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+1
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Use GL_COLOR_ATTACHMENT in depth prepass when using Multiview.
clayjohn
2024-07-08
1
-1
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+3
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Merge pull request #93331 from dsnopek/macos-fix-use-volk
Rémi Verschelde
2024-07-04
2
-2
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+11
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Fix building with `use_volk=yes` on MacOS
David Snopek
2024-06-19
2
-2
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+11
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D3D12: Use the right state for resources in certain heap types
Pedro J. Estébanez
2024-07-01
1
-2
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+5
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Remove warning when project setting requests a larger global shader uniform b...
clayjohn
2024-06-28
1
-6
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+6
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Move MIDI parsing up from ALSA driver to platform independent driver.
Ibrahn Sahir
2024-06-25
6
-249
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+132
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Merge pull request #93560 from dsnopek/webxr-emscripten-3151
Rémi Verschelde
2024-06-25
1
-0
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+22
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[Web] Fix checking for OpenGL extensions with Emscripten 3.1.51 and later
David Snopek
2024-06-24
1
-0
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+22
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Merge pull request #93530 from BastiaanOlij/fix_opengl_post
Rémi Verschelde
2024-06-25
3
-7
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+6
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Fix incorrect enabling of post process in OpenGL
Bastiaan Olij
2024-06-24
3
-7
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+6
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Disable `*glGetProcAddress()` on the web
David Snopek
2024-06-24
1
-1
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+1
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Merge pull request #93369 from bruvzg/mingw-llvm-warnings
Rémi Verschelde
2024-06-21
5
-12
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+58
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[LLVM/MinGW] Fix/suppress DX12 related warnings.
bruvzg
2024-06-19
5
-12
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+58
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Remove unused flag and code
Stuart Carnie
2024-06-20
3
-9
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+0
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Fix ubo tag placement in canvas.glsl gles3 fragment shader
Yuri Rubinsky
2024-06-19
1
-2
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+4
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Merge pull request #92851 from patwork/fix-tooltips-viewport-dims
Rémi Verschelde
2024-06-17
7
-22
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+24
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Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports
patwork
2024-06-14
7
-22
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+24
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Add more validation to UBO size and alignment in Compatibility renderer
clayjohn
2024-06-14
4
-4
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+16
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Merge pull request #93107 from clayjohn/GLES-sky-ambient
Rémi Verschelde
2024-06-14
1
-2
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+8
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Ensure sky reflection is updated when ambient mode is set to background
clayjohn
2024-06-12
1
-2
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+8
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Merge pull request #92741 from Alex2782/fix_adreno_3xx_compatibility
Rémi Verschelde
2024-06-14
5
-9
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+34
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Fix Adreno 3xx compatibility for devices with newer driver versions
Alexander Hartmann
2024-06-11
5
-9
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+34
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Merge pull request #92388 from sunfl0w/fix-compatibility-albedo
Rémi Verschelde
2024-06-14
1
-0
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+3
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Fix albedo value wraparound in Compatibility render mode
sunfl0w
2024-06-13
1
-0
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+3
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Merge pull request #92663 from Riteo/holy-egl-batman
Rémi Verschelde
2024-06-13
2
-22
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+69
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EGL: Use EGL_EXT_platform_base whenever possible
Riteo
2024-06-04
2
-22
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+69
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Ensure post processing happens when adjustments are enabled in the Compatibil...
clayjohn
2024-06-11
3
-17
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+11
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Fix depth clear value for uv2 baking in compatibility renderer
wojtekpil
2024-06-07
1
-1
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+1
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Merge pull request #92010 from akien-mga/vulkan-sdk-1.3.183.0
Rémi Verschelde
2024-06-03
1
-0
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+4
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vulkan: Update all components to Vulkan SDK 1.3.183.0
Rémi Verschelde
2024-06-03
1
-0
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+4
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