index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
drivers
Commit message (
Expand
)
Author
Age
Files
Lines
*
-Fixed height fog (was broken)
Juan Linietsky
2017-11-25
1
-1
/
+1
*
Fix build on macOS and Android after bc2e8d99
Rémi Verschelde
2017-11-25
1
-1
/
+1
*
Completed bc2e8d99e5ae0dbd69e712cc71da3033f5f30139 so that windows can be built
Indah Sylvia
2017-11-25
1
-1
/
+1
*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
5
-14
/
+14
*
Return and repair file logging
Ruslan Mustakov
2017-11-21
2
-10
/
+8
*
Ability to change indirect light energy.
Juan Linietsky
2017-11-19
1
-0
/
+1
*
Merge pull request #12988 from akien-mga/xdg-home-paths
Rémi Verschelde
2017-11-20
3
-35
/
+9
|
\
|
*
Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-19
3
-33
/
+7
|
*
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-17
2
-2
/
+2
*
|
Merge pull request #13051 from akien-mga/check-gles3-support
Rémi Verschelde
2017-11-20
1
-23
/
+16
|
\
\
|
*
|
Check whether GL context supports the expected API
Rémi Verschelde
2017-11-19
1
-23
/
+16
|
|
/
*
|
Visual Studio project creation bug fix
RoyBerube
2017-11-19
1
-0
/
+5
*
|
Cleanup old references to GLES2 renderer
Rémi Verschelde
2017-11-19
3
-64
/
+2
|
/
*
Merge pull request #12982 from tagcup/aabb_rename
Rémi Verschelde
2017-11-17
2
-78
/
+86
|
\
|
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
2
-78
/
+86
*
|
Merge pull request #12924 from vnen/light-shader
Juan Linietsky
2017-11-17
1
-0
/
+4
|
\
\
|
*
|
Enable light shaders when light variables are used
George Marques
2017-11-14
1
-0
/
+4
*
|
|
Fix alpha dithering in viewports with TransparentBg=false and Usage=2D, issue...
andrzej.buczynski
2017-11-17
1
-0
/
+1
|
|
/
|
/
|
*
|
Ability to update parts of an array, and set arrays as dynamic draw
Juan Linietsky
2017-11-14
2
-1
/
+19
|
/
*
Do not enable light if atlas size is 0, closes #9335
Juan Linietsky
2017-11-13
1
-2
/
+2
*
Disable OpenGL warnings unless running with -v, closes #7171
Juan Linietsky
2017-11-13
1
-3
/
+5
*
remove half_texpixel in canvas since no longer used
Juan Linietsky
2017-11-12
1
-1
/
+0
*
Fixed a bug where clamp_uv was clamping one pixel short, stretching the last ...
Nathan Warden
2017-11-11
1
-1
/
+1
*
Remove get_default_video_mode definition on OSX/iOS
Rémi Verschelde
2017-11-09
2
-3
/
+2
*
Remove performance warnings, closes #11585
Juan Linietsky
2017-11-06
1
-0
/
+3
*
Improved WASAPI driver logic when devices are connected or disconnected
Marcelo Fernandez
2017-10-31
2
-15
/
+40
*
Add viewport to the other SceneData struct.
Ferenc Arn
2017-10-30
1
-0
/
+1
*
Merge pull request #12288 from tagcup/expose_viewport_size
Juan Linietsky
2017-10-30
4
-4
/
+9
|
\
|
*
Expose VIEWPORT_SIZE in shader language.
Ferenc Arn
2017-10-26
4
-4
/
+9
*
|
Disable logging until the logs location is sorted out
Rémi Verschelde
2017-10-29
1
-1
/
+3
*
|
Fix shader compiler typo gl_FrotFace
Scayze
2017-10-27
1
-1
/
+1
*
|
Revert "Rename Schlick GGX to GGX."
Rémi Verschelde
2017-10-23
2
-4
/
+4
*
|
Partially undo #11807.
Ferenc Arn
2017-10-22
1
-2
/
+2
*
|
Many fixes to SSAO, should be good now.
Juan Linietsky
2017-10-22
4
-21
/
+59
*
|
Merge pull request #12297 from tagcup/clearcoat_fix
Rémi Verschelde
2017-10-22
1
-4
/
+6
|
\
\
|
*
|
Don't add clearcoat BRDF to specular light as-is.
Ferenc Arn
2017-10-21
1
-4
/
+6
|
|
/
*
/
Rename Schlick GGX to GGX.
Ferenc Arn
2017-10-21
2
-4
/
+4
|
/
*
Corrections to #11807.
Ferenc Arn
2017-10-21
1
-9
/
+9
*
Merge pull request #11807 from tagcup/roughness_metallic_limiting_cases
Juan Linietsky
2017-10-21
1
-49
/
+52
|
\
|
*
Fix the condition when specular light calculation is avoided (should be rough...
Ferenc Arn
2017-10-11
1
-49
/
+52
*
|
Fixed unnecesary structure copying in bugfix.
Juan Linietsky
2017-10-20
1
-3
/
+2
*
|
Fix depth draw alpha prepass for shadow
Hiroshi Ogawa
2017-10-19
1
-1
/
+3
*
|
Fix directional light specular
Hiroshi Ogawa
2017-10-17
1
-2
/
+2
*
|
Merge pull request #12060 from mutato/windows_folder_creation_fix
Rémi Verschelde
2017-10-15
1
-1
/
+1
|
\
\
|
*
|
Fixed issue #12019, which prevented the creation of new folders on Windows pl...
Falk Moser
2017-10-13
1
-1
/
+1
*
|
|
Fix render mode specular schlick ggx
Hiroshi Ogawa
2017-10-14
2
-5
/
+4
|
/
/
*
|
Merge pull request #12048 from hi-ogawa/fix-viewport-vflip
Rémi Verschelde
2017-10-12
1
-6
/
+1
|
\
\
|
*
|
Fix viewport vflip
Hiroshi Ogawa
2017-10-12
1
-6
/
+1
*
|
|
Merge pull request #12009 from Elinvention/fork/execvp
Hein-Pieter van Braam
2017-10-12
1
-1
/
+1
|
\
\
\
|
|
_
|
/
|
/
|
|
|
*
|
Use execvp instead of execv to allow OS.execute() to search through PATH.
Elia Argentieri
2017-10-11
1
-1
/
+1
[next]