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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #32055 from qarmin/some_code_fixes
Rémi Verschelde
2019-09-23
1
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Changed some code found by Clang Tidy and Coverity
qarmin
2019-09-22
1
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+2
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Merge pull request #32259 from NeoSpark314/fix_stereo_cubemap_gles2
Rémi Verschelde
2019-09-22
1
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+2
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fix gles2 broken panorama sky on oculus quest
Holger Dammertz
2019-09-22
1
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+2
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Fix GLES2 skinning where VERTEX_TEXTURE not supported
lawnjelly
2019-09-22
3
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+13
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Merge pull request #32004 from raphael10241024/fix_shader_uniform
Rémi Verschelde
2019-09-19
1
-1
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+3
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fix gles3 shader uniform vec3 error, close #30930
RaphaelHunter
2019-09-06
1
-1
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+3
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Merge pull request #31202 from azagaya/light-data
Rémi Verschelde
2019-09-19
4
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+39
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Create shadow_vec for altering shadow computation
azagaya
2019-09-06
4
-17
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+39
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Implement shader array support for varyings
Chaosus
2019-09-14
2
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+10
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Merge pull request #31571 from NeoSpark314/tonemapping_none_option
Rémi Verschelde
2019-09-02
1
-4
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+12
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Removed clamping of the Linear tonemapping when KEEP_3D_LINEAR
Holger Dammertz
2019-08-29
1
-4
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+12
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Provide error messages when PNG save fails
Andrii Doroshenko (Xrayez)
2019-09-01
1
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+2
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Merge pull request #31746 from clayjohn/skip-vertex-transform-gles2
Rémi Verschelde
2019-08-29
1
-1
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+1
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Fix skip_vertex_transform bug in GLES2 CPUParticles
clayjohn
2019-08-28
1
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Merge pull request #31556 from Chaosus/gles2_inverse
Rémi Verschelde
2019-08-26
2
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+77
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Implemented inverse shader function to GLES2
Yuri Roubinski
2019-08-22
2
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+77
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Fix hint range step for integer in shaders
Yuri Roubinski
2019-08-25
2
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+2
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Implements switch to shaders
Yuri Roubinski
2019-08-23
2
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+18
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FileAccessWindows: Add errno include for MinGW
Rémi Verschelde
2019-08-21
1
-0
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+1
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Merge pull request #31499 from nekomatata/fix-new-project-metadata
Rémi Verschelde
2019-08-21
2
-5
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+21
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Support for file not found in ConfigFile::Load and handle a few specific cases
PouleyKetchoupp
2019-08-21
2
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+21
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Merge pull request #31419 from NeoSpark314/fix_oculusquest_panorama
Rémi Verschelde
2019-08-20
1
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+2
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changed the constant scale of cube_normal to -1.0 instead of -1000000.0; this...
Holger Dammertz
2019-08-17
1
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+2
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Merge pull request #31473 from Chaosus/shader_bug
Rémi Verschelde
2019-08-19
2
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+4
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Fix ternary operator shader compiler expression
Yuri Roubinski
2019-08-19
2
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+4
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check if skeleton texture is already allocated before reallocating
clayjohn
2019-08-18
1
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+2
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Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
Rémi Verschelde
2019-08-17
2
-18
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+8
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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
13
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+24
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Merge pull request #31309 from raphael10241024/fix_dof
Rémi Verschelde
2019-08-16
1
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+13
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DOF can effect transparent objects now, close #28240
RaphaelHunter
2019-08-12
1
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+13
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Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-...
Rémi Verschelde
2019-08-14
12
-46
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+1
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Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
12
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+1
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Implemented do/while loops for shaders
Yuri Roubinski
2019-08-13
2
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+13
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Merge pull request #31270 from nekomatata/fix-vertex-color-init-gles3
Rémi Verschelde
2019-08-12
1
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+2
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Fixed vertex color initialization with default value in gles3
PouleyKetchoupp
2019-08-11
1
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+2
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Merge pull request #31271 from raphael10241024/gles2_shader
Rémi Verschelde
2019-08-12
1
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+1
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fix gles2 canvas shader uniform error,close #31201
RaphaelHunter
2019-08-10
1
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+1
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check for unsigned_short support for gles2 depth buffer allocation
clayjohn
2019-08-10
1
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+34
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Merge pull request #30714 from Calinou/invert-default-fog-height
Rémi Verschelde
2019-08-08
2
-4
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+4
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Invert and adjust the default fog height values
Hugo Locurcio
2019-08-07
2
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+4
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Merge pull request #31099 from Chaosus/shader_local_const
Rémi Verschelde
2019-08-07
2
-54
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+68
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Implemented local shader constants
Yuri Roubinski
2019-08-05
2
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+68
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Merge pull request #31077 from qarmin/coverity_bugs
Rémi Verschelde
2019-08-07
2
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+6
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Add some code changes/fixes proposed by Coverity and Clang Tidy
qarmin
2019-08-07
2
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+6
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Merge pull request #30468 from SaracenOne/expose_audio_capture
Rémi Verschelde
2019-08-07
3
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+22
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Exposes capture methods to AudioServer, variable renames for consistency,
Saracen
2019-07-15
3
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+22
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Merge pull request #30987 from clayjohn/GLES2-light-negative
Rémi Verschelde
2019-08-05
2
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+9
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allow omnilights and spotlights to use negative in GLES2
clayjohn
2019-07-30
2
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+9
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Merge pull request #31053 from aaronfranke/vector2i-cleanup
Rémi Verschelde
2019-08-05
1
-1
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+1
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