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Redot Engine – Multi-platform 2D and 3D game engine
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Files
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Merge pull request #25101 from hpvb/fix-19633
Juan Linietsky
2019-01-18
1
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+6
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Work around a GCC optimizer bug at -O3
Hein-Pieter van Braam
2019-01-18
1
-0
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+6
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Merge pull request #25070 from RedMser/shader_errors_linefix
Rémi Verschelde
2019-01-18
2
-2
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+2
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Fix shader compile error line numbers starting at 0.
RedMser
2019-01-17
2
-2
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+2
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Fix enum scope
Emanuele Fornara
2019-01-17
1
-8
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+8
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Fixes to 2D lights, closes #24750
Juan Linietsky
2019-01-17
3
-23
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+20
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Ensure texture hints are obeyed, fixes #24875
Juan Linietsky
2019-01-16
2
-0
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+26
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Ensure canvas copy texscreen will not crash if render target is configured wi...
Juan Linietsky
2019-01-15
1
-0
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+5
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GLES2: Fix typo in project setting
Rémi Verschelde
2019-01-15
1
-2
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+2
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Use GLES2 approach to vertex shading in GLES3, which has been more developed....
Juan Linietsky
2019-01-14
1
-5
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+55
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Implement black margins in GLES2, which was missing, fixes #24556
Juan Linietsky
2019-01-14
1
-0
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+58
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GLES2: Make Nvidia flicker workaround opt-in
Rémi Verschelde
2019-01-14
2
-119
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+130
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Was not properly re-setting light uniforms, fixes #24976
Juan Linietsky
2019-01-14
2
-29
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+41
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Do not use the workaround for desktop nvidia on mobile and html5.
Juan Linietsky
2019-01-14
1
-1
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+2
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GLES2: Clarify why we exclude debug code on iOS
Rémi Verschelde
2019-01-11
1
-6
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+11
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Consistency in resource format saver/loader de-registration
Rémi Verschelde
2019-01-10
1
-4
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+2
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Merge pull request #24301 from marcelofg55/default_device_pulseaudio
Rémi Verschelde
2019-01-07
1
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+42
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PulseAudio driver will now change the device if the default system device cha...
Marcelo Fernandez
2018-12-12
1
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+42
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Fix background color rendering on GLES2 (linear should not be used)
Juan Linietsky
2019-01-07
1
-2
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+2
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Change blend equation for canvasitems
Daeil Kim
2019-01-06
1
-5
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+21
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Merge pull request #24568 from Shinryuuji/fix-wrong-texture-array-target
Rémi Verschelde
2019-01-04
3
-0
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+16
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Fix wrong default target for sampler2DArray
Shinryuuji
2018-12-23
3
-0
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+16
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Merge pull request #24539 from BastiaanOlij/override_gl_position
Rémi Verschelde
2019-01-04
4
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+21
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Override GL_position
Bastiaan Olij
2018-12-29
4
-0
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+21
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Merge pull request #24575 from nekomatata/android-curve-texture
Rémi Verschelde
2019-01-04
2
-0
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+23
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Fixed CurveTexture with GLES3 on Android
PouleyKetchoupp
2018-12-30
2
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+23
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Fix negative size rectangle drawing
Marcin Zawiejski
2019-01-02
1
-4
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+3
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Merge pull request #24687 from DavidSichma/draw-rect-rot
Rémi Verschelde
2019-01-01
1
-4
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+4
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fix draw_rect rotation
David Sichma
2018-12-31
1
-4
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+4
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
91
-183
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+180
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Fix missing/malformed license headers
Rémi Verschelde
2019-01-01
4
-3
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+4
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Merge pull request #24661 from humblers/fix-unshaded-gles2
Rémi Verschelde
2018-12-30
1
-1
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+1
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Change unshaded logic to match with GLES3
Daeil Kim
2018-12-30
1
-1
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+1
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Merge pull request #24653 from avril-gh/fixes-syntax-error-in-scene-glsl
Rémi Verschelde
2018-12-30
1
-1
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+1
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fixes glsl syntax error
Avril
2018-12-29
1
-1
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+1
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Fix texture type not being initialised
Bastiaan Olij
2018-12-29
4
-1
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+6
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-Implented 2D Mesh support for GLES2
Juan Linietsky
2018-12-27
6
-19
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+345
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Fixed fragment shader compilation error on android (S0001: Cannot compare 'fl...
PouleyKetchoupp
2018-12-21
1
-1
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+1
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GLES2: Define 'lowp' for OpenGL 2.1
Rémi Verschelde
2018-12-21
7
-7
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+14
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Reverse RGBA shadow test on GLES2
Juan Linietsky
2018-12-21
1
-1
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+1
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Further GLES2 fixes
Juan Linietsky
2018-12-21
1
-4
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+6
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Fixes to framebuffer formats for GLES2, closes #24518
Juan Linietsky
2018-12-21
1
-2
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+10
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Remove usage of VAO, which does not work in GLES2
Juan Linietsky
2018-12-20
3
-12
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+7
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Merge pull request #24499 from akien-mga/android-thirdparty
Rémi Verschelde
2018-12-20
1
-3
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+5
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Android: Better identify thirdparty C/C++ code
Rémi Verschelde
2018-12-20
1
-3
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+5
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Support lights and shadows in GLES2, fixes #21853
Juan Linietsky
2018-12-20
7
-29
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+851
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Merge pull request #24485 from volzhs/system-time-ms
Rémi Verschelde
2018-12-20
2
-0
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+7
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Added OS.get_system_time_msecs()
volzhs
2018-12-20
2
-0
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+7
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Style: Fix formatting in GLES2 shaders
Rémi Verschelde
2018-12-20
2
-3
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+0
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fix gles2 spotlight problem
Gitea
2018-12-20
1
-1
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+0
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